Monsters |
Well, the smart Death Timing figures out how monster exp is awarded. Whats that? Oh right, I shouldn't lie, lets put that smart in quotes. Anyway, monster exp is awarded based on the level of the monster. 20 + (Level of monster * 2) = total fighting exp. 1/4 of this allways goes to hits. 3/4 of this goes to combat style type. If your combat style is controlled, 1/4 goes to all. This is split among all players who damage the monster proportionally to the damage done. For example, If I'm fighting a Dwarf in the agressive style, I would get 56 exp total, 14 going to hits, 42 going to strength, and no exp going to attack or defense. For more information on combat style, Click Here. |
Name- The name of the monster Level- The level of the monster(overall combat level) Exp- Total experience awarded when this monster is killed. Based on formula at top of page Agressive- Wether this monster is agressive or not Retreats- If this monster ever runs away from combat Drops- After killed, what items are possible to get from this monster |