| �@ |
�@ |
| �@ |

The store is probably the most reliable and trustful store. It
guarantees you full refund if the products do not satisfy
you.
�@ |
�@ |
�@
|
Tria And The Great Star Rescue
Rebecca Kraft Rector
 |
|
 |
 |
|
Paperback,
June 2003
 |
|
 |
|
 |
|
Our Price: |
$99.00 |
|
Rangana Bookstore Member Price: $95.00 |
|
 |
|
 |
 |
|
|

|

People who bought this book also
bought: |
-
Fudge-A-Mania Judy
Blume
-
Stanley in Space Jeff
Brown, Scott Nash (Illustrator)
-
Stanley and the Magic
Lamp Jeff Brown, Scott Nash (Illustrator)
-
Sam Samurai (The Time
Warp Trio) Jon Scieszka, Adam
McCauley (Illustrator)
-
Wizards of the Game
David Lubar
|
|
|

|

Product Details:
 |
|
ISBN:
0440418240
Format: Paperback, 160pp
Pub. Date: June 2003 |
 |
Publisher:
Bantam Doubleday Dell Books for Young Readers
Rangana Bookstore Sales Rank:
413,398
Age Range: 9 to 12 |
 |
|
�@ |
|
| �@ |
 |
ABOUT
THE BOOK |
 |
 |
�@ |
| �@ |
Annotation |
| �@ |
�@ |
On the planet Chiron, a girl who has been
afraid to venture Outside must face germs and other frights
when her mother and her holographic best friend, Star, are
kidnapped.
�@ |
| �@ |
From the Publisher |
| �@ |
�@ |
Tria never, ever goes Outside�Xthat��s where
germs are . . . and living, bacteria-breathing humans! She��d
much rather stay inside her pod with her best friend, a
hologram named Star. But now she doesn��t have a choice. Her
mom has disappeared and Tria is in terrible danger and must
flee their home to the security of a Back to Basics school.
Before Tria tearfully turns her friend off, her mom manages
to send Star a message�Xvital information Tria can retrieve
when she��s safe. Except holoprojectors are strictly
forbidden at her new school. No technology or modern
influences are allowed! Tria has no way to contact Star or
find out what her mom needed to tell her. Not to mention she
has to put up with Dayla, a mean-spirited girl determined to
make Tria��s life even more miserable.
Desperate to get hold of a holoprojector, Tria bravely takes
on new challenges. But can a girl like Tria succeed in a
world where danger lurks around every corner?
�@ |
| �@ |
From The Critics |
| �@ |
�@ |
Publisher's Weekly
While newcomer Rector's futuristic tale of a girl who faces
her fears to save the world has some creative and
suspenseful moments, it leaves readers with some unanswered
questions. Since her father died Outside, Tria won't leave
her pod; she's terrified of germs and animals, and her only
friend is a hologram named Star. But when her archeologist
mother is kidnapped after finding a device that can make
holograms solid, Tria's world changes dramatically.
Following her mother's instructions, Tria stores Star on a
disk and heads to South Back to Basics School, where she
plots to find the device and save her mom: "Bad guys were
chasing me, Mom was in danger, and my best friend was a disk
in my shoe." (Later, she will need to rescue Star when her
disk is stolen.) But to succeed, she must face an angry "furbeast"
and enlist the help of two "real" classmates. Some of the
details are clever and even comical; for instance, when Tria
reassembles a robo horse to escape the school and find her
mother, she mixes up parts from other technologies and
inadvertently creates a "most marvelous" creature that flies
and thinks with the sharp mind of her computerized teacher,
Mr. Willoughby. But ultimately some flaws in logic may
distract readers: for example, why do armed guards patrol
the school, why does the school prohibit technology yet
allow the use of robo horses, and how would an archeologist
came upon such a sophisticated device on a dig? Ages 8-12.
(Feb.) Copyright 2001 Cahners Business Information.
School Library Journal
Gr 4-7-Tria doesn't like the Outside. Chiron is a civilized
planet, but as far as she's concerned, it's dirty, crowded,
and dangerous. She prefers to stay safe in her home pod,
studying with her robot tutor. Her mother, an off-planet
archaeologist, is often away for weeks at a time, but Tria
always has her holographic companion, Star, for company.
Then her mother sends an emergency message telling Tria to
leave the pod immediately and enroll in the Back to Basics
School, an institution that rejects technology. Star must be
"turned off" and her program disk carefully hidden. At the
school, Tria discovers that her mother has been kidnapped by
criminals who are searching for a machine she discovered on
her last dig-one that can make holograms solid. With the
somewhat unwilling assistance of two misfit fellow students,
Tria must locate the hidden artifact, rescue her mother, and
prevent the device from falling into evil hands. Tria is a
delightful, multifaceted character. Her unusual
technological expertise is useful in the rescue attempt,
while her occasional mechanical mix-ups add a touch of humor
to the plot. Her two school teammates each discover
individual talents and all three learn to work together to
accomplish their mission. Science fiction fans will
appreciate this fast-moving, action-filled story with its
strong theme of friendship and courage.-Elaine E. Knight,
Lincoln Elementary Schools, IL Copyright 2001 Cahners
Business Information.
Kirkus Reviews
Fans of Sadler's Zenon Kar, Girl of the 21st Century (2001),
take note: here's another futuristic adventure featuring a
plucky but vulnerable preteen saving the day while fussing
over personal issues. A frantic phone call from her
archaeologist mother heralds a string of challenging
situations for Tria. First, she's hustled out of her
familiar pod on planet Chiron to a luddite "Back To Basics"
school where she's forbidden even the comfort of her
hologram companion Star; then she's menaced by mad scientist
Dr. Roparian and other nogoodniks seeking a mysterious
artifact her mother brought home that (it turns out) can
make holograms solid, and vice versa. With the help of two
new schoolmates-meek-but-competent Brash and
bully-turned-buddy Dayla-plus a wise electronic tutor she
accidentally installs in the body of a robo horse, Tria
rescues her mother, foils Roparian and cohorts, and even
manages by the end to become a little less dependent on
Star's company. It's an awkward debut, hung about with
massive coincidences and typecast supporting characters, but
Rector writes easy, engaging prose, and never lets the pace
lag for longwinded explanations. (Fiction. 10-12)
�@ |
|
|