Important Site Locations

Rules

Story

Pilots

Basic Gundams

Weapons Shops

Colony Bases

Special Moves

Missions

Message Boards

Reconnaisance

Battle Rooms

Joining Information

Doctor J

 

Buster Rifle - 3 shots per battle. Although it can't be dodged, it also can't be fired twice in a row. No matter the circumstances,this weapon does 10 damage. Requires 1 LR slot, $500. (Wg)

Twin Buster Rifle - infinite shots per battle. Can be dodged, but has unconditional damage of 18. To fire, sacrifice 1 turn for targeting. Sacrifice one turn to turn it into two Buster Rifles that can be fired in unison (can only be done once), or to put them back together. Requires 1 LR Slot, $800 or $400 if upgraded from Buster Rifle. (upgraded Wg)

Twin Buster Rifle II - infinite shots per battle. Can be dodged, but has unconditional damage of 26. To fire, sacrifice 1 turn for targeting. Sacrifice one turn to turn it into two Buster Rifles that can be fired in unison for 36 unconditional damage.(can only be done once), or to put them back together. Requires 1 LR Slot (two in split mode), $1000 or $700 if upgraded from original Buster Rifle or $400 if upgraded from Twin Buster Rifle. (2nd upgraded Wg)

Crash Shield - +5 De. If this shield blocks a Sr attack, then it counters with unconditional damage of 3 (can only counter 3 times), Requires 1 Sr slot. $500. (Wg)

Crash Shield II - +7 De. Counters for unconditional damage of 4, Requires 1 Sr slot. $600. (upgraded Wg)

Bird Mode - Doubles your speed while in Bird Mode. You can only fire Buster Rifle Class Weapons and they cannot be split. Also you do only half of the damage. Requires 1 turn to go into and come out of Bird Mode. $1,000. (Upgraded Wg)

Active Wings - +3 Sp. Requires no slot, $750.

Beam Saber - +5 Sr. Requires 1 Sr slot, $150.

Beam Saber II - +7 Sr. Requires 1 Sr slot, $350 or $150 if upgrading from Beam Saber

Beam Saber III - +15 Sr. Requires 1 Sr slot, $500 or $250 if upgrading from Beam Saber II or $350 if upgrading from Beam Saber I. (2nd upgraded Wg)

Machine Cannon - +5 Lr, 12 shots. Requires 1 Lr slot, $300. 15 ammo is $50.

Machine Cannon II - +8 Lr, 12 shots. Requires 1 Lr slot, $500 or $250 if upgrading from Machine Cannon. 15 ammo is $50.


 

 

Weapons Order

 

Ill try to get these complete as fast as i can but i am normally very busy so ill try to get them done.

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