Important Site Locations

Rules

Story

Pilots

Basic Gundams

Weapons Shops

Colony Bases

Special Moves

Missions

Message Boards

Reconnaisance

Battle Rooms

Joining Information

Instructor H



Streak LR Missiles - Undodgeble damage of Lr +6. Attack uses 1 missile..You start with 2 missiles and can buy additional at $50 for 6 missiles, max of 2 missiles in battle. Requires 1 LR slot. $400. (Sr)

Streak LR Missiles II- Undodgeble damage of Lr +10. Attack uses. You start with 2 missiles and can buy additional at $50 for 6 missiles, max of 2 missiles in battle.. Requires 1 LR slot, $600. or $250 if upgrading from Streak LR. (Sr)

TriCobalt Cannon - +14 Lr. Requires 1 LR slot, Comes with 3 Charges, $850 5 charges for $200. (Sr)

Heat Shorters - +3 Sr and +3 Lr. Can equip 2, which can be used in same turn. Can forfeit 1 turn to charge one or both into +6 Lr AND Sr for 2 turns. Requires 1 SR slot for 2 shorters, $400. (Sr) (note: you can have one or two equipped at a time)

Inferno Shorters - +4 Sr and +4 Lr. Can equip 2, which can be used in same turn. Can forfeit 1 turn to charge one or both into +8 Lr AND Sr for 2 turns. Requires 1 SR slot for 2 Shorters, $650. (upgraded Sr) (note: you can have one or two equipped at a time)

Inferno Shorters II - +8 Sr and +8 Lr. Can equip 2, which can be used in same turn. Can forfeit 1 turn to charge one or both into +14 Lr AND Sr for 2 turns. Requires 1 SR Slot for 1 shorters., $800 or $400 if upgrading from Inferno Shorters. (2nd upgraded Sr) (note: you can have one or two equipped at a time)

Shield Flash - Can be used twice per battle. When used, Enemy cannot block for 3 turns.. Requires shield to be equipped. $500. (Sr)

Gundanium Shield - +15 St. When hit from Sr, counterattacks for +1 Sr. Requires 1 SR slot, $500. (Sr)

Python Shield - +15 St. counterattacks +3 Sr. +2 De. Requires 1 SR slot, , $750. (upgraded Sr)

Python Shield II - +28 St. Counterattacks +3 Sr. +2 De. Requires 1 SR slot, $850 or $450 if upgrading from Python Shield. (2nd upgraded Sr)

Shoulder Armor - Every time Sr is hit with unconditional damage, Shoulder Armor absorbs 5 of the damage. Can only be used 4 times. No slots, $650. (Sr)

Shoulder Armor II - Every time Sr is hit with unconditional damage, Shoulder Armor absorbs 7 of the damage. Can only be used 5 times. No slots, $850 or $400 if upgrading from Shoulder Armor. (2nd upgraded Sr)

Beam Uzi - +4 Lr, Attack uses 5 ammo, requires 1 LR Slot each, You start with 20 ammo and can buy 100 ammo for $300. $350. . (note: you can have one or two equipped at a time, used in the same turn.)

Beam Uzi II - +6 Lr, Attack uses 5 ammo, requires 1 LR SLOT each,You start with 20 ammo and can buy 100 ammo for $300. $550 or $250 if upgrading from Beam Uzi.. . (note: you can have one or two equipped at a time, used in the same turn.)

Machine Cannon - +5 Lr, 12 shots. Requires 1 LR slot, $300. 15 ammo is $50.

 

Weapons Order

 

Ill try to get these complete as fast as i can but i am normally very busy so ill try to get them done.

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