Important Site Locations |
Doktor S
Army Knife II - +6 Sr, counters all Sr attacks with unconditional damage of 2. Requires 1 SR slot, $400 or $200 if upgrading from Army Knife. (Upgraded Ha) Homing Missiles - Unblockable Lr (+6 Lr) weapon. Requires 1 LR slot; $600. Ammo of 2, 10 homing missiles for $75. (Ha) Gatling Gun - +9 Lr. Requires 1 LR slot, +15 ST. Comes with 25 Shots, $550 25 ammo for $50. (Ha) Double Gatling Gun - +16 Lr. Requires 1 LR slot,. +18 ST. Comes with 25 Shots. $1000. or $500 if upgrading from Gatling Gun. 25 Ammo for $50. (upgraded Ha) Dual Gatling Gun Chasis 2x - +24 Lr. Requires 2 LR slots,. +20 ST. Comes with 25 Shots. $1500. or $800 if upgrading from Double Gatling Gun. 25 Ammo for $50. (upgraded Ha) Micro Missiles - Unconditional Lr or SR damage of 7. Requires 1 LR slot; cost; $500. 8 ammo, 8 missiles for $50. (Ha) Macro Missiles - Unconditional Sr or LR damage of 10. Requires 1 LR Slot; $800 or $400 if upgrading from Micro Missiles. 4 ammo, 8 missiles for $75. (upgraded Ha) Dual MIcron Missiles - Unconditional Lr or SR damage of 15. Requires 2 LR Slots; $1000 or $400 if upgrading from Macro Missiles. 4 ammo, 8 missiles for $75. (2nd upgraded Ha) Machine Cannon - +5 Lr, 12 shots. Requires 1 LR slot, $300. 15 ammo is $50. Missile Launcher - +7 Lr. 1 LR slot ;Can be charged for one turn, after which they are undodgeable. 6 missiles can be held at once. 20 additional missiles for $200. $650.. (Ha)
|
Weapons Order
Ill try to get these complete as fast as i can but i am normally very busy so ill try to get them done. |