
MaddenView
v2.0 (beta
download - 943k)
Oct
17 Beta0.2
New update
that includes a fix for the player height and support for the PAL version
of Madden2003 XPort files. (.xps) Special thanks to Mark Beecham for
all his help with the PAL file.
Next up is making sure the program handles draft classes properly. Real
work's getting busy, so it may be another week before the next update.
Thanks to all who have sent in bugs and feedback.
Note:
This program requires msvbvm60.dll. You may already have it, but if
the Maddenview program says that you do not, download it here
and place it in your c:\windows\system folder.

MaddenView
v1.1 (download
- 2.12 mb)
Extract player stats from the PS2 version of Madden Football 2002. Directly
reads a Madden Franchise Sharkport file, (.sps) and displays the roster
stats in a sortable grid form. Arrange information by team, position,
Free Agents, and the current Draft Class, if one exists.
Current stats that are
extracted include: POS NAME OVR SPD STR AWR AGI ACC CTH CAR JMP BTK
TAK THP THA PBK RBK KPR KAC IMP STM INJ TGH SALARY. (Still looking for
AGE, CONTRACT YEARS, YEARS IN NFL, etc...)

Once the
team .csv file has been generated, copy all of the rows from the .csv
file into the included Excel sheet using Edit->Paste Special->Values.
This will dump the team roster into the Excel sheet preserving the formatting
and such.


Program History
Oct
7 Beta0.1
Finally
got a chance to get back to the program over the weekend, so here's
a Monday Night Football special in honor of the Bears vs Packers game.
Click abpve tp download a full working beta of the MaddenView program
supporting Madden2003 Franchise files. All of the stats are there, and
most of them are probably right.
Still
needs some testing, as well as support for plain old roster files, but
check it out and drop me some feedback. Also, let me know if I forgot
to include any of the system files
Sept19
Alpha 0.2
Another
update. 9 stats down, 17 to go. Turns out many of the stats require
a 2 bit modified to scale them appropriately. That's why Vinny can
have the same AGI value as Daunte, yet their AGI stats are different.
One has a modifier of +32, the other +64. Anyway, hopefully the rest
will start to come a little quicker.
Sept12 Initial Alpha Release
Sorry for the absence, but I now have a bead on how the stats are
calculated, and I'll be posting the initial alpha today. It will include
only a handful of stats, (SPD, STR, Salary, Contract, etc..) but it's
a start. Check back later today for a full update.
Aug26 Progress Update
Quick update. As I expeced, the roster information is very different
from the 2002 format. In fact, the primary stats are either encoded
or in a different part of the file altogether. I've got the player
names, teams, and positions down, but I'll need to stare at the numbers
for a little while longer before I can find the rest of the stats
and post anything. Possibly middle of next week.
Aug 15 Progress Update
Just
picked up Madden2003, so I will be diving into the data files in the
next week or so. Some possible new features include:
- Import 2002 or 2003 files.
- Import Roster files as well as Franchise files.
- Maybe edit player rosters, stats, etc... Maybe. Depends on how easily
currupted the files can get, and if I can find ways to prevent cheating
in serious leagues.
May 2002 Initial
Beta Release
Export to .csv file
only. No in-program sorting, and major memory holes. Special thanks
to bly, facemask, and madSci from MM for pounding it into the turf
for me.
June
2002 Public
Beta
Fixed memory leaks,
added in-program viewing and sorting and stuff. Large file prints
quicker. Still slow to close while it clears memory, and occasionally
displays a player a second time as a FA when they're actually on
a team. The hell?