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AI Projects
This is a collection of programs I've written relating to the fields of Artifical Intelligence and Genetic Programming.

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FanG v1.2
This program plays a popular stone-piece boardgame called Fandango. It uses a genetic algorithm as a computer opponent, and includes a Genetics Lab to grow new and more difficult AI.
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GenGo v0.3
This program uses a genetic algorithm as a computer opponent to learn and perform some of the basic fundamentals of the boardgame Go. GenGo includes a Genetics Lab to grow new and more difficult AI.

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