| The World of... Braythe |
| NEW October 24, 2001 -posted a new experience point system on the Experience Page Experience Points will no no longer be posted on the website. October 21, 2001 -updated Character Page October 16, 2001 -added Dylese to Races Page October 14, 2001 -updated Front Page -updated Character Page -added History Page September 26, 2001 -updated The Fallen Page -updated Character Page (both) June 18, 2001 -updated Front Page -updated The Fallen Page -updated Character Page --there are now two Character pages to reflect the increasing number of NPC's June 17, 2001 -updated Front Page -updated Journal Page May 18, 2001 -updated Front Page -update Journal Page Front Page will now have most recent session on it. Journal Page will now be in chronological order. Because I got Campaign Cartographer those map scans I got with not be posted here. Will have a CC2 map up as soon as possible. May 10, 2001 -updated Character Page -Experience Page to reflect last session. -current page to show PC's and NPC's April 21, 2001 -updated the Pantheon Page Still got the maps, just need to get them on my computer. April 20, 2001 -new characters on the Characters Page Got my maps scanned so I'll see if I can get them up soon. April 6, 2001 -got all pages of the new format -added new Maps Page -some new artwork |
| Pyramid (not as nice as Amun-Re's) |
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| CURRENT PC's Aidan Swan Corvalian Human Ftr 6 / Rgr 1 Shabaz Tupeti Src 7 Torrel Elven Drd 7 Habib Ashimar Durpari Human Rog 7 |
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| A Funny Thing Happened on the way to the Fountain Jalgor 9 - 10 The party piled the minotaur bodies in front of the door. They healed themselves up and then rested. Nothing of interest happened. The next morning the party explored the shaft in the ceiling. Shabaz climbed up and was able to detect secret doors. Habib came up and figured out that it was some type of trap door that he figured he could trigger. The party set up an elaborate plan to trigger the trap door, only to have it slam shut again, open only long enough to drop down a moldy, rotted rug. The party refined their plan, but stopped when they heard voices outside the door they had entered the room from. The party laid an ambush, but it turned out to be another party of lost adventures. The new party claimed to know where a fountain was (and also revealed that they had picked up all the parties marking money along the way). The new party had four members; a sorceress named Shandra, a Durpari guide name Hassam, a Border Scout from Eofor named Roly and a elven cleric named Kergen. Shandra stated that she was from Brindonford and had met Rowen and his student Furic before. Shandra said that she was travelling with Roly who had been sent to assess the strength of the Durpari. They had hire Hassam, in Sanheim, to guide them. Kergen was reluctant to talk. He did state that he was looking for the elves and wondered if Torrel was doing the same. He had been with a group that became side tracked to the pyramid and that the group had been killed by the minotaurs. He did not believe that Torrel could not remember his past and pretty much accused him of faking his amnesia. The party decided to join up with the new group and go looking for the fountain. They had traveled through a few rooms when Aidan found himself being attacked by Roly and Hassam who now revealed that they were doppelgangers. Aidan managed to fend them off and soon the rest of the party was coming unknowingly into the room. After a short fight, Roly was knocked unconscious, Shandra and Hassam fled into the mists. Kergen came out of the mists after the fight had ended. Roly had been stabilized but remained unconscious. Kergen was shocked that the others were evil. He then tried to flee into the mist and the party, already edgy, attacked and killed him, revealing that he too was a doppelganger. The party went back to the minotaur room, figuring this was the safest bet out of there. After some fancy planning they were able to all get up into a prayer room above. In the hall next to the prayer room they found writings about a priest of Amun-Re named Munafik. Twice the party encountered Wights and were able to defeat them, though there were some close calls in the second battle. |
| Above our thoughts now Master sleeps In dreamy realms and sky so deep. The High Priest worked a wonder great and sealed him up unto his fate. Great Munafik, the Priest most high, studies his tomes that he might ply, that water path where all the great, leave death behind and loose their fate. Munafik was High Priest of Amun-Re and leader of his rites and his religion. Munifik, Priest, was keeper of the Tomes of Terbakar, the greatest library in all lands of the Golden Age. Munafik searched, too, for life eternal and some say that he sought to rob the Pharoahs of their right to that life. But through his study of all the books of secret lore, he sought only to serve. In truth, Munafik's search was rewarded, for the books showed him the way of life eternal here. Now terrible and great in his power, he acts as the voice of Amun-Re to us. He cannot die, for his life lies elsewhere. Munafik now is second only to Osiris himself, and he has claim on the rule of Amun-Re. |