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~CAMPAIGN MAPS~

This section is dedicated to the 24 campaign Maps...
I havn't got, and shall not have in the future either, descriptions of how to play the different levels, but all the other info about them.
This is mainly since DK2 is a pretty old game and all of you have surely played through all Levels several times...

Click the Level-links at the side of the page in order to read one of the 24 under-sections of this page:

Level 01
Level 02
Level 03
Level 04
Level 05
Level 06a
Level 06b
Level 07
Level 08
Level 09
Level 10
Level 11a
Level 11b
Level 11c
Level 12
Level 13
Level 14
Level 15a
Level 15b
Level 16
Level 17
Level 18
Level 19
Level 20
Level 7: "Caverns" - Emberglow
Main Objective:
Dispose of the fiery tempered Lord Sigmund and his retinue of Giants
Sub Objective:
-Traverse the Giants' caverns
-Be wary of the molten lava that courses through this land



General Info:
Enemy Keepers: Gormagon (R.I.P.)
Portals: 2
Heroes: yes
Hero Gates: 4
Gold seam: 90 tiles ($ 270.000)
Gem seam: no
Dungeon Specials: Increase Level (x1), Mana Boost (x1), Make Safe (x1), Increase Gold (x2) and Locate Hidden Land (x1) --> "Duckshoot"
Neutral Creatures: 1 Salamander
Neutral Rooms: 1 Portal, 1 Workshop (15 tiles), 1 Hatchery (25 tiles), 1 Lair (25 tiles), 1 Training Room (9 tiles), 1 Torture Chamber (9 tiles), 1 Treasury (9 tiles) and 1 Library (9 tiles)
Creatures from start: 4 Imps
Rooms from start: 1 Portal
Gold from start: $ 0
New for the Level:
New Rooms: none
New Creatures: Salamander
New Spells: Sight of Evil and Call to Arms
New Traps/Doors: Alarm Trap (if you played 6 B, otherwise none)
New Heroes: Giant



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