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~CAMPAIGN MAPS~

This section is dedicated to the 24 campaign Maps...
I havn't got, and shall not have in the future either, descriptions of how to play the different levels, but all the other info about them.
This is mainly since DK2 is a pretty old game and all of you have surely played through all Levels several times...

Click the Level-links at the side of the page in order to read one of the 24 under-sections of this page:

Level 01
Level 02
Level 03
Level 04
Level 05
Level 06a
Level 06b
Level 07
Level 08
Level 09
Level 10
Level 11a
Level 11b
Level 11c
Level 12
Level 13
Level 14
Level 15a
Level 15b
Level 16
Level 17
Level 18
Level 19
Level 20
Level 15b: "Crusade" - Fluttershine
Main Objective:
Kill Lord Volstag who resides in the Fairy Fortress
Sub Objective:
-Rescue the imprisoned Black Knights
-Storm the Fairy Fortress



General Info:
Enemy Keepers: no
Portals: 4
Heroes: yes
Hero Gates: 5
Gold seam: 163 tiles ($ 489.000)
Gem seam: 3 tiles
Dungeon Specials: Receive Imps (x1), Make Happy (x1), Heal All (x1), Make Safe (x3), Mana Boost (x1) and Increase Level (x2)
Neutral Creatures: 1 Troll, 1 Warlock, 1 Firefly, 2 Salamanders and
2 Skeletons
Neutral Rooms: 4 Portals, 1 Workshop (9 tiles) and 1 Library (12 tiles)
Creatures from start: 4 Imps and 10 Black Knights (inprisoned by the Heroes...)
Rooms from start: none
Gold from start: $ 0
New for the Level:
New Rooms: Combat Pit
New Creatures: Black Knight
New Spells: none
New Traps/Doors: none
New Heroes: Fairy



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