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~CAMPAIGN MAPS~
This section is dedicated to the 24 campaign Maps... I havn't got, and shall not have in the future either, descriptions of how to play the different levels, but all the other info about them. This is mainly since DK2 is a pretty old game and all of you have surely played through all Levels several times...
Click the Level-links at the side of the page in order to read one of the 24 under-sections of this page:
Level 01 Level 02 Level 03 Level 04 Level 05 Level 06a Level 06b Level 07 Level 08 Level 09 Level 10 Level 11a Level 11b Level 11c Level 12 Level 13 Level 14 Level 15a Level 15b Level 16 Level 17 Level 18 Level 19 Level 20 |
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Level 17: "Angelic" - Moonshrine Main Objective: Use the Dark Angels to crush your rivals, Harkan and Carrion Sub Objective: -Kill 20 Heroes on the Dark Angel' Temple to gain their favour -Capture, if you can, the Temple, and use its unholy power
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General Info: Enemy Keepers: Harkan, Carrion Portals: 6 Heroes: yes Hero Gates: 1 Gold seam: 322 tiles ($ 966.000) Gem seam: 2 tiles Dungeon Specials: Increase Level (x5), Mana Boost (x1), Make Safe (x1), Reveal Map (x1) and Make Happy (x1) Neutral Creatures: 3 Skeletons and 6 Salamanders Neutral Rooms: 2 Portals and 1 Temple (37 tiles) Creatures from start: 6 Imps Rooms from start: none Gold from start: $ 10.000 New for the Level: New Rooms: Temple (can only build if you claim the Temple in the middle...)
New Creatures: Dark Angel New Spells: none New Traps/Doors: none New Heroes: Royal Guard
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