Lake of Dreams
Traitor
After
the events of the last few adventures, Cydwin decided to ditch the rest
of the party and become a servent of Oroth. He worked very closely
with F.C. Dracos and Mithril. After a while, he began working independently,
answering only to Oroth. During this time, he gained quite a lot
of power and learned much about the art of magic, having access to spells
long thought lost to the world. He also got a lot of Oroth's little
presents...
Oroth
also moved him through the time stream so he could get more things done.
This wreaked untold havok and lead to many encounters with NPCs who would
keep moving a few seconds with regards to him. (they would forget
the last few sentances of conversation, or jump ahead).
Cydwin
didn't do anything terribly reprehensible during this period, he just worked
to free Oroth.
The Coin of Chaos
Earlier,
on the adventure in Kilan Tor, the party had discovered an item known as
the Coin of Chaos. They could not determine its exact purpose, but
found out that it's general effect was to bring good and evil both down
several notches by introducing huge quantities of chaos. What they
didn't quite realise was how this worked on a continental scale.
Because of its nuetrality effects, they gave it to the druidess, figuring
she'd know when and if to use it.
Cassandra
was in her house, chatting with chipmunks and the like, when two dracomen
swooped down and started interrogating her. She paniced and flipped
the Coin. This had no other immediate effect, other than creating
an immense whirlwind. Eventually, after a short scuffle, she agreeded
to go with the Dracomen willingly. She was taken to Cynder's lair
and through one of the gates that led into Oroth's prison. After
talking to him/his avatar/his servent for a short time she agrees to serve
him and is given her own serpent amulet.
The Power Ritual
At
exactly
this moment, Cydwin is preparing to absorb several magical items, including
that Onyx ring he was looking for, into his person. He completes
the last words of his incantation and watches the new second moon rise
above the horizon as he is thrown sky high by the explosion from his partially
failed ritual. This was an amazing, but honest, coincidence.
Cydwin
gained a huge amount of power, but ripped up his aura like nobody's business.
The entire ritual made him quite unstable and prone to slipping through
time, space, or dimensions without warning. It was really sort of
funny.
The Lake of Dreams
Cydwin
heard of the Lake of Dreams in his readings. Supposedly, it was a
type of testing ground, the choices they made within would place them in
a new lifepath. He both wanted to repair his aura and reconsider
his alligence to Oroth. So, he hired a suicidal ships captain to
take him there, far from the mainland through trecherous waters.
When
he reached the lake, he met Pearl, who would be his companion whenever
he was at the lake (which ended up being a lot of time). He meditated
for many days and entered the lake. What he hadn't realized from
the books was that the tests in the Lake were encoded as symbols.
It took him a long time, but he eventually decoded the various tests and
chose his new life path.
He emerged from the Lake with many new powers and some stability in his
form and aura. He abandoned Oroth and decided to simply seek internal
wealth for a time. His chosen place to do this was at the shores
of the Lake.
Cydwin
made several friends through the Lake. Pearl, the Drow Child (actual
brought from the Lake by Cydwin), and the Guardian. The Guardian
was a member of the First Race that stood watch over a strange portal that
stood atop the mountain at the center of the Lake of Dreams. He wasn't
sure exactly what would happen if someone went through it, but was certain
it would be bad for the world. Ages ago, he decided to guard the
portal to the exclusion of all else. Cydwin spent a whole lot of
time talking to this guardian, learning the guardians thoughts on the nature
of things.
Mystical Experimentation
Its
during this period that Cydwin stumbled upon thread magic. After
much practice he learned how to compress the mystical energies into strings
and weave them together. He was real sloppy at it for a long time,
but he did figure it out. He also learned that the Grey Robes a secretive
group of magi, shared this secret. They actually wanted to kill him
very badly, but never quite got around to it.
Cydwin
also experimented in Golems, Dream Magicks, and the creation of gates during
this period. Of the three, the gates were the most successful.
Cydwin eventually got it down so he could transport from almost anywhere
to the Lake and from the Lake to almost anywhere.
Out of Phase
A
lot of Cydwin's misadventure's during this period were due to his instability
(from that first power ritual). He never quite shook that off.
Occasionally he would find himself somewhere entirely different.
He ended up in the far future (a world almost drained of magic, barely
hanging on), in the far past (during the First War), and in alternate presents
(got to be Shadath for a little while, got mucked up in lots of weirdness).
Search for Self
For
a short time, Cydwin tried to figure out why no prophecys spoke of him
and other strange effects of a similar nature. After managing to
blow up two artifact level divination items, he gave into it and started
referring to himself as "The Nameless One." This was mostly used
by Dark Prophet. It never really caught on with anyone else.
The Dream Stalker
Cydwin
got to fight various parts of Dark Prophet on at least three occasions
during this part of the campaign. During one of these encounters,
Dark Prophet used his powers to rip Cydwin into two halves. One with
Cydwins nicer parts and one with the dark parts along with all of his powers
over dreams. The second part eventually signed up Stephan to do his
dirty work (hmmm... form of wispy black smoke with glowing red eyes...
evil?). It could also summon the creatures of nightmare. These
gave all of the party members hell until Cydwin eventually subsummed the
creature, after a long and painful quest to get the items required.
A
side effect of this rivalry (apart from several battles which were never
terribly conclusive) was Cydwin helping T'Lann ascend to Godhood. One of
the items he required was a spirit vessel from the old human empire.
He needed to use it to capture the Dream Stalker (his other half), but
it was currently full of daemons. LOTS of daemons. So T'Lann
absorbed their power in a bid for ascension and Cydwin got the vessel.
This was a corner stone in a strange partnership ever since.
Another
side effect, which seemed unimportant at the time, was Cydwin meeting Exaltier
and Huroon. He teamed up with them in a bid to destroy the most powerful
of the creatures summoned by the Dream Stalker. Although Cydwin had
to sacrifice a decent part of his spirit and most of his magical items
to form a bolt large enough to crack the creatures sheilding, they eventually
prevailed.