Advanced Dungeon's and Dragons - Player's Handbook
AD&D Players Hand Book Tables
Table 1 - Strength
Table 2 - Dexterity
Table 3 - Constitution
Table 4 - Intelligence
Table 5 - Wisdom
Table 6 - Charisma
Table 7 - Racial Ability Requirements
Table 8 - Racial Ability Adjustment
Table 9 - Constitution Saving Throw Bonuses
Table 10 - Average Height and Weight
Table 11 - Age
Table 12 - Aging Effect
Table 13 - Class Ability Minimums
Table 14 - Warrior Experience Levels
Table 15 - Warrior Melee Attacks per Round
Table 16 - Fighter's Followers
Table 17 - Paladin Spell Progression
Table 18 - Ranger Ablitties
Table 19 - Ranger's Followers
Table 20 - Wizard Experience Levels
Table 21 - Wizard Spell Progression
Table 22 - Wizard Specialist Requirements
Table 23 - Priest Experience Levels
Table 24 - Priest Spell Progression
Table 25 - Rogue Experince Levels
Table 26 - Thieving Shill Base Score
Table 27 - Thieving Skill Racial Adjustments
Table 28 - Thieving Skill Dexterity Adjustments
Table 29 - Thieving Skill Armour Adjustments
Table 30 - Backstab Damage Multipliers
Table 31 - Thief's Followers
Table 32 - Bard Spell Progression
Table 33 - Bard Abilities
Table 34 - Proficiency Slots
Table 35 - Specialist Attacks per Round
Table 36 - Secondary Skills
Table 37 - Non-Weapon Proficiency Groups
Table 38 - Non-Weapon Proficiency Group Crossovers
Table 39 - Tracking Modifiers
Table 40 - Movement While Tracking
Table 41 - Weapon Comstruction
Table 42 - Standard Exchange Rates
Table 43 - Iniyial Character Funds
Table 44a - Equipment -Animals
Table 44b - Equipment - Armour
Table 44c - Equipment - Clothing
Table 44d - Equipment - Daily food and Lodgings
Table 44e - Equipment - Household Provisions
Table 44f - Equipment - Miscellaneous Equipment
Table 44g - Equipment - Services
Table 44h - Equipment - Tack and Harness
Table 44i - Equipment - Transport
Table 44j - Equipment - Weapons
Table 45 - Missile Weapon Ranges
Table 46 - Armour Class Ratings
Table 47 - Character Encumbrance
Table 48 - Modified Movement Rates
Table 49 - Carrying Capacities of Animals
Table 50 - Stowage Capacity
Table 51 - Combat Modifiers
Table 52 - Weapon Type vs Armour Modifiers
Table 53 - Calculated THAC0
Table 54 - THAC0 Advancement
Table 55 - Standard Modifiers to Initiative
Table 56 - Optional Modifier to Initiative
Table 57 -
Armour Modifiers for Wrestling
Table 58 - Punching and Wrestling Results
Table 59 - Cover and Concealment Modifiers
Table 60 - Character Saving Throws
Table 61 - Turning Undead
Table 62 - Visibility Ranges
Table 63 - Light Sources
Table 64 - Base Movement Rates
Table 65 - Base Climbing Success Rates
Table 66 - Clinbing Modifiers
Table 67 - Rate of Climbing
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