Specific Situation

Modifier

Hasted

-2

Slowed

+3

On higher ground

-1

Set to receive a charge

-2

Wading or slippery footing

+2

Wading in deep water

+4

Foreign environment *

+6

Hindered (tamgled, climbing, held)

+3

Waiting (see p. 112 of the PHB)

+1

* This applies to situations in which the party is in a completely different environment (swimming, underwater without the aid of a ring of free movement, for example).

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