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The Human Powered Challenge 2006

Designing a Vehicle

Home Rules Design Construction Testing

What? Me Design a Vehicle?

Yes!  It's nothing like as hard as you might think.  All sorts of people design and build their own HPVs. 

It can be very addictive, so be warned!

Here is a set of ideas you need to consider when designing  your vehicle.

If you take some care with the design, you will make the building stage easier and quicker.  You won't have to spend so much time fixing mistakes.

Design doesn't stop when building starts.  Construction doesn't have to wait until designing is finished.  Testing can start while design and construction are still going on.  You might have to build something to try out a idea.  If the idea works, you use it.  If not, you try something else.

Choices

Design is about choosing from a range of possibilities.  Good designs often look very simple, but this simplicity is usually the result of a lot of thinking about all the things that could go into the design, and then only choosing what is absolutely required.  A well-built simple design will often perform better than a poorly-built fancy design.

Do some looking around at what other people have done and well it worked.  Sketch some ideas on some paper and talk about them with your team mates.



Some choices for the vehicle design are:

How many wheels?   
How many riders?
Faired or unfaired?
Big wheels, small wheels?
 Rider position?
Hands or Feet?
Tyres and suspension?
What Materials?

These choices are detailed below:


How many wheels?

The Rules of the Challenge allow the vehicle to have any number of wheels, but practically, the choice is either two wheels or three.


Two wheels Three wheels
Balance
more difficult with a fairing
no problems, even with a fairing
Size
narrow, so less air resistance wider cross-section, so more air resistance
Strength
no special requirements
wheels must be stronger than normal because of sideways forces
Steering
straightforward
more complicated
Weight
straightforward frame
more framework, so usually heavier


How many riders?

The Rules of the Challenge allow any number of riders but practically, the choice is either a single rider or a pair of riders.


Single rider Dual rider/tandem
Power-train
(pedals, chains, etc)
straightforward
more complicated
Weight
shorter and lighter
longer and heavier
Power

twice the power of a single, but
less than twice the drag for a good design


Faired or Unfaired?

A fairing is a streamlining shell that attaches to the frame, to reduce the air resistance of the vehicle.  The Rules of the Challenge allow fairings to be used.

A fairing is not an all or nothing choice. Partial fairings are possible, and can provide useful performance improvements. A fairing can also be added to an existing bare frame at a later date. See the Building page for more about fairing construction.



Good
Bad
Comment
Weight

X
a fairing adds some weight, but usually less than 20% of total frame + rider weight.  This means that acceleration is reduced
Access

X
a fairing makes it harder for riders to get into or out of the vehicle.  A partial fairing can be designed to allow access
Drag
X

a well designed fairing will reduce drag and allow higher cruising speeds, which is significant in headwinds and in the endurance event


Big wheels or small wheels?


Big wheels
Small wheels
Rolling
roll easier over rough surfaces more affected by potholes and bumps
Gearing
easier to get higher speeds
easier for low gears for acceleration
Strength
weaker for sideways loads
(very important for trikes and quads)
stronger for sideways loads
Size
taller vehicle has more air resistance
lower vehicle has less air resistance


Rider position


Upright
Laid back (recumbent)
Prone
(head first)
Power
familiar position from "normal" bikes
requires some training to develop different muscles
requires training
Drag
higher, so more air resistance
lower, so less air resistance
less air resistance
Comfort
narrow seat, not very comfortable
good back support, more comfortable for endurance event
?
Adjustment
easier (?) to adjust vehicle to different riders
possibly more complicated adjustments required for different riders
possibly more complicated adjustments required for different riders


Hands or Feet

The vehicle will be powered by the effort of the riders, the "motor".  A rider can provide power with arms or legs or both.  Most people are much stronger in their legs than their arms, so pedals will be the best way of linking the power to the wheels. 

Hand cranks could be used as well as pedals to get some more power from the motor, but this adds weight and complication to the vehicle.  Unless the riders have very strong arms (most of us don't!), the extra complication is not worthwhile.


Tyres and suspension

High pressure tyres without much tread roll more easily on a firm surface than soft tyres with knobbly treads.  However, high pressure tyres mean that any roughness and bumps on the road surface are passed to the frame of the vehicle.  This makes for an unpleasant ride, especially during the endurance event, and can also lead to frame damage from the repeated vibration.

This can be dealt with in several ways:
  1. full suspension - add suspension and shock absorbers to the wheels.  This make the frame more complicated than an unsuspended frame and adds some weight.  However, since the Challenge is being run on sealed roads, the suspension does not need to have lots of travel like a mountain bike; 20-30mm of travel will be plenty.
  2. partial suspension - add padding to the rider's seat to absorb the road vibration.  Make the frame strong enough to withstand the vibration, or leave enough flex in the frame to have enough "bounce" to soften the vibration.  This is less complicated than full suspension.


Frame Materials

Some materials are easier to work with than others.  See the Construction page for more discussion about this.



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