The Human Powered
Challenge 2006
Designing a Vehicle
- Home Rules Design Construction Testing
What? Me Design a Vehicle?
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Yes! It's nothing like
as hard as you might think. All sorts of people design and build
their own HPVs.
It can be very addictive, so be warned!
Here is a set of ideas you need to consider when designing your
vehicle.
If you take some care with the design, you will make the building
stage easier and quicker. You won't have to spend so much time fixing
mistakes.
Design doesn't stop when building starts. Construction doesn't have
to wait until designing is finished. Testing can start while design
and construction are still going on. You might have to build something
to try out a idea. If the idea works, you use it. If not,
you try something else.
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Choices
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Design is about choosing from
a range of possibilities. Good designs often look very simple, but
this simplicity is usually the result of a lot of thinking about all the
things that could go into the design, and then only choosing what is absolutely
required. A well-built simple design will often perform better than
a poorly-built fancy design.
Do some looking around at what other people have done and well it
worked. Sketch some ideas on some paper and talk about them with
your team mates.
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Some choices for the vehicle design are:
How many wheels?
How many riders?
Faired or unfaired?
Big wheels, small wheels?
Rider position?
Hands or Feet?
Tyres and suspension?
What Materials?
These choices are detailed below:
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How many wheels?
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The Rules of the Challenge allow the
vehicle to have any number of wheels, but practically, the choice is either
two wheels or three. |
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Two wheels |
Three wheels |
Balance
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more difficult with a
fairing
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no problems, even with
a fairing
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Size
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narrow, so less air resistance |
wider cross-section,
so more air resistance |
Strength
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no special requirements
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wheels must be stronger
than normal because of sideways forces
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Steering
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straightforward
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more complicated
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Weight
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straightforward frame
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more framework, so usually
heavier
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How many riders?
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The Rules
of the Challenge allow any number of riders but practically, the choice
is either a single rider or a pair of riders. |
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Single rider |
Dual rider/tandem |
Power-train
(pedals, chains, etc) |
straightforward
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more complicated
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Weight
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shorter and lighter
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longer and heavier
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Power
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twice the power of a
single, but
less than twice the drag for a good design
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Faired or Unfaired?
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A fairing is a streamlining
shell that attaches to the frame, to reduce the air resistance of the vehicle.
The Rules of the Challenge
allow fairings to be used.
A fairing is not an all or nothing choice. Partial fairings
are possible, and can provide useful performance improvements. A
fairing can also be added to an existing bare frame at a later date. See the Building
page for more about fairing construction.
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Good
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Bad
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Comment
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Weight
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X
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a fairing adds some weight,
but usually less than 20% of total frame + rider weight. This means
that acceleration is reduced
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Access
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X
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a fairing makes it harder
for riders to get into or out of the vehicle. A partial fairing can be designed to allow access
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Drag
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X
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a well designed fairing
will reduce drag and allow higher cruising speeds, which is significant
in headwinds and in the endurance event
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Big wheels or small wheels?
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Big wheels
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Small wheels
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Rolling
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roll easier over rough
surfaces |
more affected by potholes
and bumps
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Gearing
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easier to get higher
speeds
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easier for low gears
for acceleration
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Strength
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weaker for sideways loads
(very important for trikes and quads) |
stronger for sideways
loads
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Size
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taller vehicle has more
air resistance
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lower vehicle has less
air resistance
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Rider position
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Upright
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Laid back (recumbent)
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Prone
(head first)
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Power
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familiar position from
"normal" bikes
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requires some training
to develop different muscles
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requires training
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Drag
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higher, so more air resistance
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lower, so less air resistance
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less air resistance |
Comfort
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narrow seat, not very
comfortable
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good back support, more
comfortable for endurance event
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Adjustment
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easier (?) to adjust
vehicle to different riders
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possibly more complicated
adjustments required for different riders
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possibly more complicated
adjustments required for different riders |
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Hands or Feet
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The vehicle will be powered
by the effort of the riders, the "motor". A rider can provide power
with arms or legs or both. Most people are much stronger in their
legs than their arms, so pedals will be the best way of linking the power
to the wheels.
Hand cranks could be used as well as pedals to get some more power
from the motor, but this adds weight and complication to the vehicle.
Unless the riders have very strong arms (most of us don't!), the extra complication
is not worthwhile. |
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Tyres and suspension
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High pressure tyres without
much tread roll more easily on a firm surface than soft tyres with knobbly
treads. However, high pressure tyres mean that any roughness and bumps
on the road surface are passed to the frame of the vehicle. This
makes for an unpleasant ride, especially during the endurance event, and
can also lead to frame damage from the repeated vibration.
This can be dealt with in several ways:
- full suspension - add suspension and shock absorbers to
the wheels. This make the frame more complicated than an unsuspended
frame and adds some weight. However, since the Challenge is being
run on sealed roads, the suspension does not need to have lots of travel
like a mountain bike; 20-30mm of travel will be plenty.
- partial suspension - add padding to the rider's seat to
absorb the road vibration. Make the frame strong enough to withstand
the vibration, or leave enough flex in the frame to have enough "bounce"
to soften the vibration. This is less complicated than full suspension.
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Frame Materials
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Some materials
are easier to work with than others. See the Construction page for more
discussion about this. |
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