|
Skill
|
|
Name
|
Explanation
|
MP
|
| Brain Attack |
Puts target
enemy in "darkness" condition for 3 turns |
5
|
| Brain Buster |
It is more
efficient than "Brain Attack", but its duration is only of 1 turn |
10
|
| Silence Attack |
Puts target
enemy in "silence" condition for 3 turns |
5
|
| Silence Buster |
It is more
efficient than "Silence Attack", but its duration is only of 1
turn |
10
|
| Sleep Attack |
Puts target
enemy in "sleep" condition for 3 turns |
5
|
| Sleep Buster |
It is more
efficient than "Sleep Attack", but its duration is only of 1 turn |
10
|
| Delay Attack |
The enemy
can't move for a certain amount of time |
8
|
| Delay Buster |
The enemy
can't move for a long time |
18
|
| Zombie Attack |
Puts target
enemy in "zombie" condition |
10
|
| Penalty3 |
Puts target
enemy in "sleep", "silence" and "darkness"
conditions for 3 turns |
24
|
| Power Break |
Reduces the
attack power of target enemy |
8
|
| Magic Break |
Reduces the
magical power of target enemy |
8
|
| Armor Break |
Reduces the
physical defense of target enemy |
12
|
| Mental Break |
Reduces the
magical defense of target enemy |
12
|
| Mug |
Steals an
item from target enemy while attacking |
10
|
| Quick Trick |
After attacking
the enemy, the order of turns changes |
12
|
|
Special
|
|
Name
|
Explanation
|
MP
|
| Steal |
Steals an
item from target enemy |
-
|
| Use |
You can use
different items to attack enemies |
-
|
| Flee |
With this
command you escape from battle |
-
|
| Pray |
Recovers HP
of all party members |
-
|
| Encourage |
Raises attack
power and physical defense of all allies |
-
|
| Aim |
Hit% of all
party members is increased |
-
|
| Concentration |
Magical power
and magical defense of all party members is increased |
-
|
| Abandon |
Raises evade
rate to all party members |
-
|
| Good Fortune |
Raises party
members' luck. Hit%, evade rate and critical hit% is increased. |
-
|
| Misfortune |
Decreases
party members' luck. Hit%, evade rate and critical hit% goes down. |
-
|
| Dragon Sword |
Player absorbs
HP and MP of target enemy. In the case of Kimari, he can learn the abilities
of the enemy with this command. |
-
|
| Protect |
Protects an
ally from physical attack of the enemy |
-
|
| Iron Wall |
While defending,
you cover an ally from the attack of the enemy. |
-
|
| Throw Gil |
Damages the
enemy depending the amount of gil you throw |
-
|
| Threaten |
Stops the
enemy for a certain amount of time |
12
|
| Taunt |
You call the
enemy to attack only the ally that uses this command |
4
|
| Entrust |
The overdrive
gauge of an ally can be given to another character |
8
|
| Mimic |
An imitation
of the previous action is done by the player (except summon spells and overdrives). |
28
|
| Magic Combo |
It allows
the player to do twice a magic spell. |
-
|
| Bribe |
The enemy
goes if you give it certain amount of gil. |
-
|
|
White
Magic
|
|
Name
|
Explanation
|
MP
|
| Cure |
Recovers HP |
4
|
| Cura |
Recovers HP
(more than Cure) |
10
|
| Curaga |
Recovers HP
(more than Cura) |
20
|
| Esuna |
Recovers from
any status abnormalities (except "zombie", "death",
"berserk") |
5
|
| Libra |
Information
about target enemy is displayed |
1
|
| Bafire |
You gain protection
against fire attacks |
2
|
| Bathunder |
You gain protection
against thunder attacks |
2
|
| Bawater |
You gain protection
against water attacks |
2
|
| Bacold |
You gain protection
against ice attacks |
2
|
| Raise |
Recovers party
member from "death" status |
18
|
| Araise |
Recovers party
member from "death" status with full HP |
60
|
| Haste |
Target ally
becomes faster |
8
|
| Hastega |
All party
members become faster |
30
|
| Slow |
Target enemy
becomes slower |
12
|
| Slowga |
All enemies
become slower |
20
|
| Shell |
The magical
defense of target ally is increased |
10
|
| Protes |
The physical
defense of target ally is increased |
12
|
| Reflect |
Reflecs all
magit sent to you by the enemy |
14
|
| Dispel |
Removes all
spells from target enemy or ally |
12
|
| Regen |
The HP of
target ally is recovered a little each turn |
40
|
| Holy |
The enemy
is attacked by a saint magical power |
85
|
| Rerise |
Prevents target
ally from "death" status (it revives whenever it is defeated) |
97
|
|
Black
Magic
|
|
Name
|
Explanation
|
MP
|
| Fire |
Damages the
enemy with a fire attack |
4
|
| Fira |
Damages the
enemy with a fire attack (more powerful than Fire) |
8
|
| Firaga |
Damages the
enemy with a fire attack (more powerful than Fira) |
16
|
| Thunder |
Damages the
enemy with a thunder attack |
4
|
| Thundara |
Damages the
enemy with a thunder attack (more powerful than Thunder) |
8
|
| Thundaga |
Damages the
enemy with a thunder attack (more powerful than Thundara) |
16
|
| Blizzard |
Damages the
enemy with an ice attack |
4
|
| Blizzara |
Damages the
enemy with an ice attack (more powerful than Blizzard) |
8
|
| Blizzaga |
Damages the
enemy with an ice attack (more powerful than Blizzara) |
16
|
| Water |
Damages the
enemy with a water attack |
4
|
| Watara |
Damages the
enemy with a water attack (more powerful than Water) |
8
|
| Wataga |
Damages the
enemy with a water attack (more powerful than Watara) |
16
|
| Bio |
Damages the
enemy and inflicts a poison effect in it |
10
|
| Gravity |
Reduces 3/4
of enemy's HP |
32
|
| Death |
Kills an enemy
(low hit%) |
20
|
| Drain |
Absorbs enemy's
HP (you gain the amount of HP absorbed) |
12
|
| Aspel |
Absorbs enemy's
MP (you gain the amount of MP absorbed) |
-
|
| Flare |
Inflicts damage
to an enemy with a non-atribute magical power |
54
|
| Ultima |
Inflicts damage
to all enemies with a non-atribute magical power |
90
|