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Learn more about the Knight Learn more about the Monk Learn more about the Thief Learn more about the Lancer Learn more about the Ninja Learn more about the Samuria Learn more about the Berserker
Learn more about the Hunter Learn more about the Sorcerer Learn more about the White Mage Learn more about the Black Mage Learn more about the Time Mage Learn more about the Summoner Learn more about the Blue Mage Learn more about the Red Mage
Learn more about the Trainer Learn more about the Chemist Learn more about the Geomancer Learn more about the Bard Learn more about the Dancer Learn more about the Mime Learn more about being jobless :-Þ




Quick Reference Guide
Job
Level
Ability
ABP
Description
Knight
1
Cover
10
Cover near dead allies.
2
!Guard
30
Block direct physical attacks.
3
2 Handed
50
Hold weapon in both hands and double attack power.
4
EqShield
100
Characters that cannot equip shields will be able to.
5
EqArmor
150
Characters who cannot equip Heavy Armor will be able to.
6
EqSword
350
Equip Sword and have same power as a Knight.
Monk
1
!Store
15
Accumulate power and attack double on the next turn.
2
Barefist
30
Attack Power becomes the same as that of the Monk's
3
!Chkra
45
Recover HP, and some status abnormalities.
4
Counter
60
If directly attacked, a counterattack is possible.
5
HP+10%
100
Max HP increases by 10%
6
HP+20%
150
Max HP increases by 20%
7
HP+30%
300
Max HP increases by 30%
Thief
1
Secret
10
Hidden passage ways become visible
2
!Flee
20
Run away from battle
3
Dash
30
Run by holding down the CANCEL button. Not on World Map.
4
!Steal
50
Steal treasures from enemies.
5
Caution
75
Prevent Back attacks by 100%
6
!Mug
150
Attack enemies and Steal thier treasure.
7
Footwork
300
"Speed" becomes the same as the Thief's
Lancer
1
!Jump
50
Perform Jump Attack. With Lance, Attack Power doubles
2
!Lance
150
Steal enemy's HP and MP to recover your own.
3
EqLance
400
Characters that cannot equip Lances will be able to equip them.
Ninja
1
!DustB
10
Run away from battle.
2
!Twin
30
Prevent two phisical attacks.
3
Firstatk
50
Increase First Attack Percentage.
4
!Throw
150
Be able to throw weapons.
5
2 Sword
450
Hold two weapons, attack twice.
Samurai
1
!SSlap
10
Attack enemies and paralyze them.
2
!$Toss
30
Attack by throwing GP.
3
Swrdgrab
60
Deflect direct attacks
4
EqKatana
180
Characters that cannot equip Katanas will be able to.
5
!FDraw
540
Instantly kill enemies. Doesn't always work.
Berserker
1
Berserk
100
Always Berserk in battle.
2
EqAxe
400
Characters that cannot equip Axes will be able to.
Hunter
1
!Critt
15
Call for Critters of the forest (animals).
2
!Aim
45
Raise hit percentage.
3
EqBow
135
Characters that cannot equip Bow and Arrow will be able to.
4
!SShot
405
Attack four times. Lower attack power.
Sorcerer
1
Magiwall
10
Cast protective barrier over oneself when weak.
2
Sword1
20
Cast Magic Sword up to Level 1
3
Sword2
30
Cast Magic Sword up to Level 2
4
Sword3
50
Cast Magic Sword up to Level 3
5
Sword4
70
Cast Magic Sword up to Level 4
6
Sword5
100
Cast Magic Sword up to Level 5
7
Sword6
400
Cast Magic Sword up to Level 6
White
Mage
1
White1
10
Cast White Magic up to Level 1.
2
White2
20
Cast White Magic up to Level 2.
3
White3
30
Cast White Magic up to Level 3.
4
White4
50
Cast White Magic up to Level 4.
5
White5
70
Cast White Magic up to Level 5.
6
White6
100
Cast White Magic up to Level 6.
7
MP+10%
300
MAX MP will increase by 10%.
Black
Mage
1
Black1
10
Cast Black Magic up to Level 1.
2
Black2
20
Cast Black Magic up to Level 2.
3
Black3
30
Cast Black Magic up to Level 3.
4
Black4
50
Cast Black Magic up to Level 4.
5
Black5
70
Cast Black Magic up to Level 5.
6
Black6
100
Cast Black Magic up to Level 6.
7
MP+30%
450
MAX MP will increase by 30%.
Time
Mage
1
Time1
10
Cast Time Magic up to Level 1.
2
Time2
20
Cast Time Magic up to Level 2.
3
Time3
30
Cast Time Magic up to Level 3.
4
Time4
50
Cast Time Magic up to Level 4.
5
Time5
70
Cast Time Magic up to Level 5.
6
Time6
100
Cast Time Magic up to Level 6.
7
EqRod
250
Characters that cannot equip Rods will be able to.
Summoner
1
Summn1
15
Cast Summoned Magic up to Level 1.
2
Summn2
30
Cast Summoned Magic up to Level 2.
3
Summn3
45
Cast Summoned Magic up to Level 3.
4
Summn4
60
Cast Summoned Magic up to Level 4.
5
Summn5
100
Cast Summoned Magic up to Level 5.
6
!Call
500
Summon Random Beast without using MP.
Blue
Mage
1
!Check
10
Check enemy's HP/MP and weakness.
2
Learning
20
Learn enemy move.
3
!Blue
70
Cast Blue Magic.
4
!View
250
Check enemy:MAX HP, MP, Weakness, & Status.
Red
Mage
1
Red1
20
Cast Red Magic up to Level 1.
2
Red2
40
Cast Red magic up to Level 2.
3
Red3
100
Cast Red Magic up to Level 3.
4
!RedX2
999
Cast two spell consecutively.
Trainer
1
!Tame
10
If successful, magical beast loses turn.
2
!Cntrl
50
Manipulate enemies.
3
EqWhip
100
Characters that cannot equip Whips will be able to.
4
!Catch
300
Catch weakened enemies.(must take off 7/8 of HP to catch.
Chemist
1
Medicine
15
Double effect of Tonics, Potions, Ethers, etc in battle.
2
!Mix
30
Cast spell by mixing two items.
3
!Drink
45
Drink item to get stronger.
4
!Recvr
135
Recover status abnormalties for everyone.
5
!Rvive
405
Barely revive all knocked out allies.
Geo-
Mancer
1
!Earth
25
Attack using the surrounding environment.
2
Findhole
50
Reveal traps before you step on them.
3
Antitrap
100
Do not take damage on damage floors.
Bard
1
!Hide
25
Hide. Can't get attacked when hiding. Can't attack either.
2
EqHarp
50
Characters that cannot equip Harps will be able to.
3
!Sing
100
Sing songs that you have learned.
Dancer
1
!Flirt
25
If successful, enemy loses turn.
2
!Dance
50
Perform different dances with different effects.
3
EqRibbon
325
Be able to equip the all effecient RIBBON!!!
Mime
1
Mime
999
Mimic last ally's move.
Bare
Able to equip ALL weapons, ALL armor and ALL accessories. Also, have all characteristics of MASTERED jobs. For Example: If one of your guys masters the Ninja job, then they will be able to equip two weapons without using the 2 Sword ability. Cool!


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