Quick Reference Guide |
Job |
Level |
Ability |
ABP |
Description |
Knight |
1 |
Cover |
10 |
Cover near dead allies. |
2 |
!Guard |
30 |
Block direct physical attacks. |
3 |
2 Handed |
50 |
Hold weapon in both hands and double attack power. |
4 |
EqShield |
100 |
Characters that cannot equip shields will be able to. |
5 |
EqArmor |
150 |
Characters who cannot equip Heavy Armor will be able to. |
6 |
EqSword |
350 |
Equip Sword and have same power as a Knight. |
Monk |
1 |
!Store |
15 |
Accumulate power and attack double on the next turn. |
2 |
Barefist |
30 |
Attack Power becomes the same as that of the Monk's |
3 |
!Chkra |
45 |
Recover HP, and some status abnormalities. |
4 |
Counter |
60 |
If directly attacked, a counterattack is possible. |
5 |
HP+10% |
100 |
Max HP increases by 10% |
6 |
HP+20% |
150 |
Max HP increases by 20% |
7 |
HP+30% |
300 |
Max HP increases by 30% |
Thief |
1 |
Secret |
10 |
Hidden passage ways become visible |
2 |
!Flee |
20 |
Run away from battle |
3 |
Dash |
30 |
Run by holding down the CANCEL button. Not on World Map. |
4 |
!Steal |
50 |
Steal treasures from enemies. |
5 |
Caution |
75 |
Prevent Back attacks by 100% |
6 |
!Mug |
150 |
Attack enemies and Steal thier treasure. |
7 |
Footwork |
300 |
"Speed" becomes the same as the Thief's |
Lancer |
1 |
!Jump |
50 |
Perform Jump Attack. With Lance, Attack Power doubles |
2 |
!Lance |
150 |
Steal enemy's HP and MP to recover your own. |
3 |
EqLance |
400 |
Characters that cannot equip Lances will be able to equip them. |
Ninja |
1 |
!DustB |
10 |
Run away from battle. |
2 |
!Twin |
30 |
Prevent two phisical attacks. |
3 |
Firstatk |
50 |
Increase First Attack Percentage. |
4 |
!Throw |
150 |
Be able to throw weapons. |
5 |
2 Sword |
450 |
Hold two weapons, attack twice. |
Samurai |
1 |
!SSlap |
10 |
Attack enemies and paralyze them. |
2 |
!$Toss |
30 |
Attack by throwing GP. |
3 |
Swrdgrab |
60 |
Deflect direct attacks |
4 |
EqKatana |
180 |
Characters that cannot equip Katanas will be able to. |
5 |
!FDraw |
540 |
Instantly kill enemies. Doesn't always work. |
Berserker |
1 |
Berserk |
100 |
Always Berserk in battle. |
2 |
EqAxe |
400 |
Characters that cannot equip Axes will be able to. |
Hunter |
1 |
!Critt |
15 |
Call for Critters of the forest (animals). |
2 |
!Aim |
45 |
Raise hit percentage. |
3 |
EqBow |
135 |
Characters that cannot equip Bow and Arrow will be able to. |
4 |
!SShot |
405 |
Attack four times. Lower attack power. |
Sorcerer |
1 |
Magiwall |
10 |
Cast protective barrier over oneself when weak. |
2 |
Sword1 |
20 |
Cast Magic Sword up to Level 1 |
3 |
Sword2 |
30 |
Cast Magic Sword up to Level 2 |
4 |
Sword3 |
50 |
Cast Magic Sword up to Level 3 |
5 |
Sword4 |
70 |
Cast Magic Sword up to Level 4 |
6 |
Sword5 |
100 |
Cast Magic Sword up to Level 5 |
7 |
Sword6 |
400 |
Cast Magic Sword up to Level 6 |
White Mage |
1 |
White1 |
10 |
Cast White Magic up to Level 1. |
2 |
White2 |
20 |
Cast White Magic up to Level 2. |
3 |
White3 |
30 |
Cast White Magic up to Level 3. |
4 |
White4 |
50 |
Cast White Magic up to Level 4. |
5 |
White5 |
70 |
Cast White Magic up to Level 5. |
6 |
White6 |
100 |
Cast White Magic up to Level 6. |
7 |
MP+10% |
300 |
MAX MP will increase by 10%. |
Black Mage |
1 |
Black1 |
10 |
Cast Black Magic up to Level 1. |
2 |
Black2 |
20 |
Cast Black Magic up to Level 2. |
3 |
Black3 |
30 |
Cast Black Magic up to Level 3. |
4 |
Black4 |
50 |
Cast Black Magic up to Level 4. |
5 |
Black5 |
70 |
Cast Black Magic up to Level 5. |
6 |
Black6 |
100 |
Cast Black Magic up to Level 6. |
7 |
MP+30% |
450 |
MAX MP will increase by 30%. |
Time Mage |
1 |
Time1 |
10 |
Cast Time Magic up to Level 1. |
2 |
Time2 |
20 |
Cast Time Magic up to Level 2. |
3 |
Time3 |
30 |
Cast Time Magic up to Level 3. |
4 |
Time4 |
50 |
Cast Time Magic up to Level 4. |
5 |
Time5 |
70 |
Cast Time Magic up to Level 5. |
6 |
Time6 |
100 |
Cast Time Magic up to Level 6. |
7 |
EqRod |
250 |
Characters that cannot equip Rods will be able to. |
Summoner |
1 |
Summn1 |
15 |
Cast Summoned Magic up to Level 1. |
2 |
Summn2 |
30 |
Cast Summoned Magic up to Level 2. |
3 |
Summn3 |
45 |
Cast Summoned Magic up to Level 3. |
4 |
Summn4 |
60 |
Cast Summoned Magic up to Level 4. |
5 |
Summn5 |
100 |
Cast Summoned Magic up to Level 5. |
6 |
!Call |
500 |
Summon Random Beast without using MP. |
Blue Mage |
1 |
!Check |
10 |
Check enemy's HP/MP and weakness. |
2 |
Learning |
20 |
Learn enemy move. |
3 |
!Blue |
70 |
Cast Blue Magic. |
4 |
!View |
250 |
Check enemy:MAX HP, MP, Weakness, & Status. |
Red Mage |
1 |
Red1 |
20 |
Cast Red Magic up to Level 1. |
2 |
Red2 |
40 |
Cast Red magic up to Level 2. |
3 |
Red3 |
100 |
Cast Red Magic up to Level 3. |
4 |
!RedX2 |
999 |
Cast two spell consecutively. |
Trainer |
1 |
!Tame |
10 |
If successful, magical beast loses turn. |
2 |
!Cntrl |
50 |
Manipulate enemies. |
3 |
EqWhip |
100 |
Characters that cannot equip Whips will be able to. |
4 |
!Catch |
300 |
Catch weakened enemies.(must take off 7/8 of HP to catch. |
Chemist |
1 |
Medicine |
15 |
Double effect of Tonics, Potions, Ethers, etc in battle. |
2 |
!Mix |
30 |
Cast spell by mixing two items. |
3 |
!Drink |
45 |
Drink item to get stronger. |
4 |
!Recvr |
135 |
Recover status abnormalties for everyone. |
5 |
!Rvive |
405 |
Barely revive all knocked out allies. |
Geo- Mancer |
1 |
!Earth |
25 |
Attack using the surrounding environment. |
2 |
Findhole |
50 |
Reveal traps before you step on them. |
3 |
Antitrap |
100 |
Do not take damage on damage floors. |
Bard |
1 |
!Hide |
25 |
Hide. Can't get attacked when hiding. Can't attack either. |
2 |
EqHarp |
50 |
Characters that cannot equip Harps will be able to. |
3 |
!Sing |
100 |
Sing songs that you have learned. |
Dancer |
1 |
!Flirt |
25 |
If successful, enemy loses turn. |
2 |
!Dance |
50 |
Perform different dances with different effects. |
3 |
EqRibbon |
325 |
Be able to equip the all effecient RIBBON!!! |
Mime |
1 |
Mime |
999 |
Mimic last ally's move. |
Bare |
Able to equip ALL weapons, ALL armor and ALL accessories. Also, have all characteristics of MASTERED jobs. For Example: If one of your guys masters the Ninja job, then they will be able to equip two weapons without using the 2 Sword ability. Cool! |