05/18/06

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Traveling

This section covers everything used to go from one activity to another.

First, you get the briefing from the CIA director.

Next, you can use the services of the CIA (Data Section, Intelligence Section, Crypto Branch).  Data Section will be available everywhere, as might the coded messages (you can use a laptop anywhere).  Actually, the only things useful might be local scan, international scan and accuse double agent.  Active wire taps and crime chronology could be part of the data section.

You can also go to another location in the city (CIA office, airport, hotel, suspected criminal houses).  I will show the city plan as per the driving activity, but zoomed out, and you can click on the known locations.

At the hotel, you can sleep though the case (give up) or visit the lounge (get clue for this city but increase alert level).

At a suspected criminal house, you can either tap the phone lines, break into the building, watch the building to follow criminals from allied organization to their houses.

At the airport, you can go to other cities in the world.  I don't intend to limit the map to a continent or two.  It will show the entire world map.  I will have to add a few organizations for Asia and Australia.  The mouse cursor will change into the hand cursor when you hover a city.

Finally, when you finish a mission, you get your final score and debriefing.

Done:

  • None

Left to do:

  • CIA office
  • Hotel
  • Airport
  • Outside criminal house
  • Debriefing

Ideas for improvements:

  • Airport: Show activity level on the world map.
  • Airport: Tool tip naming the known clues and suspects when you hover on a city name
  • Airport: Limit the destinations to cities with known activity, to prevent players from reloading and going directly to the city of a participant of the plot when you never saw that city name while searching for clues.
  • Hotel: Instead of visiting the lounge, you have to go see your contact and might get ambushed if the city alert level is too high.

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This site was last updated 05/18/06

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