You know that criminal is in town, but you don't
know where he is. So, you wait at an allied
criminal organization house and follow him when he get
out.
First, you have to select two cars to follow him.
The best cars will be faster, but the suspect will see
you are following him faster so choose your cars
carefully. |
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Let the chase begin! You control the cars using
the numeric key pad. The numbers 2, 4, 6 and 8
indicate that the car should go south, west, east or
north at the next corner. 5 or space changes which
car you are controlling. Use + and - to control
the speed of your vehicle. The * is used to make
the arrest, but the front of your vehicle must be close
to the front of the suspect vehicle. |
The idea is to either follow the suspect to his house or to
drive him off the road to make the arrest. If you follow
the suspect too close, the bar below the car picture will become
red, showing that he notices that you are following him.
If it gets too red, then he will try to escape by accelerating.
If he notices that you are still on his tail, he might dash into
a public restaurant to avoid you and you will have to start over
again.
Done:
- Map generation: It generates a map with buildings,
random locations for criminal organizations houses, the CIA
office or the airport. It randomly decides which
street segments are missing.
- AI behavior: The suspect car will go to his destination
unless he notices that you are following him. In that
case, he will try to disappear from your view until the
detection meter goes down.
- Car controls to turn, u-turn, accelerate, break, make
the arrest or switch which car you are controlling.
- Suspect car shadow indicating the last known position of
the suspect's car.
- Background music (.mp3) in played from the
Music\Driving folder, but none are in there by default.
Left to do:
- Tracking: Cars with tracking will automatically follow
the suspect car by using the last known position and
heading.
- Sound effects.
- Difficulty levels: The car you can choose from will be
more easily detected by the suspect as you go up the
difficulty levels.
- Icon for the window.
- Appropriate music that is free to redistribute.
Ideas for improvements:
- Realistic traffic: Generate cars moving in random
directions to make it harder to follow the right car.
- Tailed victim: One of the infractions a criminal can do
is to follow someone to determine the best time to kidnap
him. If you are following him when he does that, you
can catch him in the act. He will first go to the
suspect house and follow him for a while. As soon as
he starts following the suspect, his role will be discovered
and you will have enough evidence to arrest him.
- Going to meetings and infractions: If you are at a
suspect house when it is time for him to go to a meeting, he
will go out of the house and you will have the choice of
following him.
If he is going to a meeting, he will head for the airport.
If you follow him there, you will have the choice to follow him
to another city and do another car chase in the city of his
meeting.
If he is going to an infraction site, you will have the
opportunity to catch him in the act by breaking into the
building he is committing the infraction.
Thanks to:
- GoogleEarth: That is where I found the building
pictures.
- CarPictures.com: That is where I found the car pictures
shown in the car selection screen and in the right part of
the driving screen.
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