Name of Writer: JanaTarget Realm: CPRole: Drug Dealer / Black Market/ Freelancer/Fixer Age: 38 Thorough Physical Description: 5' 10" tall, around 150 lbs. Long blonde hair, mustache and beard Black eyes Shamus wears mostly black leather to appear more intimidating. His eyes, while serious, belay a sense of humor buried to all but the few friends he has. Personality: Won�t even warn you when he�s irritated, Shamus will just pull out a weapon and shoot. Oddly enough it�s never the person who irritated him that gets shot. He doesn�t play the middle ground. If you�re his friend, Shamus will stand by you no matter what; if you�re not, if you threaten someone he cares about or harm a helpless one� he�ll take you down without even thinking about it or even lose sleep over it. There is something decidedly unsettling with someone who can make themselves �invisible�, and Shamus is most definitely unsettling in his ability to just that. He can be sitting in plain view and not be seen until he WANTS to be seen. Some people claim there�s an unearthly, near supernatural, calm about him one moment and the next it�s akin to every volcano that had blown its cork all rolled into one truly frightening fire. But just as quickly it�s gone, and the man is back to that eerie calm. This alone has earned him the reputation of being somewhat psychotic and dangerous to fuck with. When he suddenly grows VERY quiet then gives a chilling smile you KNOW someone has just died a slow, very painful and oddly subtle death. Poison? Shamus? Oh surely noooot. grin Shamus will get anything for anyone, except when it comes to the gangs pushing drugs on young children. He tends to make sure that they get an extra bonus in the bags they use to sample from, usually lethal or at the very least PAINFUL. Intimately familiar with the most dangerous areas of the entire KC Metro area. If he doesn�t have it in his private arms vault� don�t worry he knows where to find it. That also includes information. Personal Motto: �There�s nothing that can�t be solved with a suitable application of dynamite.� Skills: Education/Know How Information Intimidate Weaponry Melee Streetwise Persuasion Awareness/Notice Languages Shadow/Track Brawling Poisons Motorcycle Fast talk Dodge/Escape Thai kickboxing Cybernetics: Skinwatch Smartgun link Rt.eye cyberware with targeting scope and low lite Muscle and bone lace Bonespike in left hand Subdermal skull armor Thermograph left eye Amplified hearing Subdermal packet in right thigh Armor:Kevlar vest, lightweight, under clothing. PLUS his black leather jacket is armored Vehicles: Drives an old, 1982 Trans-am. Black with a Gold eagle over the hood. It has been modified to withstand weapons fire and a bit more powerful engine. Plus he has a matching black motorcycle of unknown origins, tricked out with all the latest technology in it. Weapons: Karatand (it�s a glove with some nasty surprises in it) SOG Strassenshutz Arasaka Tanto Federated Arms Wolf 357 .454 SuperChief Nova Arms 338 city gun 12 mm Multiple Ammunition Pistol Smartlink Beretta M-24 (sometimes with a silencer, and definitely his most favorite of �toys�) Strengths: Unshakeable. Any situation he just accepts and deals with it. Deadly accurate with his weaponry May deal in drugs but WON�T take them. Has seen what it does to the body, but if others want the drugs hell yeah he�ll sell it to them. Won�t take no, or it can�t be done, for an answer. Weaknesses: Soft spot for small children and medical personnel. Oh and oddly enough there are a few cops he rather likes as well, and would go through hell to protect them. BAD TEMPER (should have a nuclear fallout sign glowing over his head) Won�t take no, or it can�t be done, for an answer. Smokes Heavy drinker (strangely enough no one has ever seen him drunk! Then again he's psychotic, so it's hard to tell.) Background History: Shamus grew up in a rough and tumble neighborhood in No Mans Land. His father died when he was very young, and his mother raised him alone. Shamus started his career running drugs for a local kingpin. Very soon he learned the whole organization and set out on his own at 18. Since then he has been a one man operation with a reputation for obtaining anything needed. Unless it involves children, then he�ll just kill you and get it over with.
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Game copyright�2002
Character copyright�2005