GAME BASICS
COMMUNICATIONS
WEAPONS
VEHICLES
ARMOUR
CERTIFICATIONS
IMPLANTS
CORE COMBAT

Weapons Damage

Sorted into Certification types for easy comparison between the empires weapons, these tables list the damage each weapon does with a single shot at 5 meters (Note Knife range limites it to 3 meters) to all 4 soldier armour types.
It can be seen that each weapon does the same damage per shot, however the different armours take this damage in a different way, with a Cloaker all damage goes to health as this suit has no actual armour benefit. Standard armour offers little in protect with most damage going to health, where as the Rexo armour absorbs much more of the damage meaning less health is taken with each shot.

Armour Type
Cloaker
Standard
Agile
Rexo

Standard Assault
Health
Health / Armour
Health / Armour
Health / Armour
Amp
Beamer
Repeater
Scatter Pistol
Suppressor
18
22
20
78
17
14 / 4
18 / 4
16 / 4
54 / 24
13 / 4
12 / 6
16 / 6
14 / 6
42 / 36
11 / 6
8 / 10
12 / 10
10 / 10
18 / 60
7 / 10

Medium Assault
Health
Health / Armour
Health / Armour
Health / Armour
Cycler
Gauss
Pulsar
Punisher
Spiker
Sweeper
18
20
20
18
75
96
14 / 4
16 / 4
16 / 4
14 / 4
60 / 15
64 / 32
12 / 6
14 / 6
14 / 6
12 / 6
50 / 25
48 / 48
8 / 10
10 / 10
10 / 10
8 / 10
40 / 35
16 / 80

Heavy Assault
Health
Health / Armour
Health / Armour
Health / Armour
Jack Hammer
Lasher
Mini-Chaingun
Maelstrom - Whip
Maelstrom - Grenades
104
29
18
15
32
72 / 32
25 / 4
14 / 4
11 / 4
28 / 4
56 / 48
23 / 6
12 / 6
9 / 6
26 / 6
24 / 80
19 / 10
8 / 10
5 / 10
22 / 10

Special Assault
Health
Health / Armour
Health / Armour
Health / Armour
Radiator
Rocklet
Thumper - Frag
Thumper - Plasma
80
50
75
100
80 / 0
35 / 15
60 / 15
68 / 32
80 / 0
25 / 25
50 / 25
60 / 40
80 / 0
15 / 35
40 / 35
54 / 46

Anti-Vehicular
Health
Health / Armour
Health / Armour
Health / Armour
Decimator
Lancer
Phoenix
Striker
80
25
50
35
65 / 15
21 / 4
35 / 15
20 / 15
55 / 25
19 / 6
25 / 25
10 / 25
45 / 35
15 / 10
15 / 35
0 / 35

Sniping
Health
Health / Armour
Health / Armour
Health / Armour
Bolt Driver
Heavy Scout Rifle
100
55
85 / 15
40 / 15
75 / 25
30 / 25
65 / 35
20 / 35

Each of the Combat Knifes do the same amount of damage no matter what empire you are. However there is a way to gain an advantage over other Knife users, the Melee Booster Implant adds an extra 25 health damage to each stab you make in return for stamina points.

Armour Type
Cloaker
Standard
Agile
Rexo

Combat Knife
Health
Health / Armour
Health / Armour
Health / Armour
Primary
Secondary
Primary - Melee Booster
Secondary - Melee Booster
25
50
50
75
21 / 4
46 / 4
46 / 4
71 / 4
19 / 6
44 / 6
44 / 6
69 / 6
15 / 10
40 / 10
40 / 10
65 / 10


HOME
NEWS
F.A.Q
CONTACT PS DataBase
LINKS

Best viewed with 1024x768 screen resolution
Website designed by OverlordsComing (2005)
Hosted by www.Geocities.ws

1