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Medium Assault Weapons
The Cycler is the fastest firing medium assault weapon and second only to the Mini-Chaingun out of all assault rifles. It is equipped with an enhanced magnification up to 4x, allowing it to effectively target distant enemies. It uses a cylinder drum for its ammunition source which helps it's fast fire rate.
Weapon Type: Ammunition Type: Ammunition Held: Ammunition Box Size: Primary Fire: Secondary Fire: Maximum Range / Zoom: Refire Rate: Certifications Needed: |
Rifle 9mm Bullets (Standard / AP) 50 50 Single Shot N/A Long / 4x Very Fast Medium Assault |
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Using magnetic field technology, the Gauss assault rifle combines standard combustion-based ammunition with a magnetic field that boosts the actual projectile speed when fired. This allows the Gauss to use standard ammunition more effectively than other assault rifles. However it also makes it the least accurate firing assault rifle.
Weapon Type: Ammunition Type: Ammunition Held: Ammunition Box Size: Primary Fire: Secondary Fire: Maximum Range / Zoom: Refire Rate: Certifications Needed: |
Rifle 9mm Bullet (Standard / AP) 30 50 Single Shot N/A Long / 4x Fast Medium Assault |
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The Pulsar automatic assault rifle is a highly effective weapon utilized by the Vanu Sovereignty. With minimum recoil due to its energy-based technology, the Pulsar can be devastating at short to medium range. It's energy cells makes it good against both soldiers and Max's with it's secondary fire mode changing to armor piercing bolts.
Weapon Type: Ammunition Type: Ammunition Held: Ammunition Box Size: Primary Fire: Secondary Fire: Maximum Range / Zoom: Refire Rate: Certifications Needed: |
Rifle Energy Cell 40 50 Standard Bolt Armour-Piercing Bolt Long / 4x Fast Medium Assault |
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The Punisher can be fired in primary mode as a rapid-fire assault rifle, or switched to its lower barrel to fire a single-fire rocket or grenade at a time. A highly versatile weapon in it's own right, it can be used for almost any job.
Weapon Type: Ammunition Type: Ammunition Held: Ammunition Box Size: Primary Fire: Secondary Fire: Maximum Range / Zoom: Refire Rate: Certifications Needed: |
Rifle 9mm Bullet (Standard / AP) / Rocket Pod / Grenade Pack 30 / 1 / 1 50 / 15 / 12 Single Shot Single Rocket / Grenade Medium / 2x Fast Medium Assault |
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Sweeper Shotgun
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Common Pool
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Built upon standard shotgun technology, the Sweeper Shotgun fires multiple flechettes that are capable of piercing light armor at close range, making it a useful weapon against soldiers, with it's Armour Piercing Shells it can also rip into Max's with great affect.
Weapon Type: Ammunition Type: Ammunition Held: Ammunition Box Size: Primary Fire: Secondary Fire: Maximum Range / Zoom: Refire Rate: Certifications Needed: |
Shotgun Shotgun Shell (Standard / AP) 8 16 Single Blast N/A Medium / 2x Medium Medium Assault |
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CoreCombat - Spiker
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Ancient Technology
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The Spiker, favored by Cloakers for its high damage and Pistol size compares well with other Medium Assault weapons. The Spiker shot can either be fired immediately (by simply clicking the fire buttom )or charged for greater damage (by holding down fire until it reaches the desired charge).
Weapon Type: Ammunition Type: Ammunition Held: Ammunition Box Size: Primary Fire: Secondary Fire: Maximum Range / Zoom: Refire Rate: Certifications Needed: |
Pistol Ancient Capacitor Unit 25 30 Energy Orb N/A Long / 2x Medium Medium Assault |
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