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| RED ALERT 2 |
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| Max Players: 2 Type: Multiplayer Terrain: Temperate Time: Afternoon Resources: Small Size: Extreme Author: Lost Reaper Rating: *** |
| A Maze - Ing |
| Description: As quoted by Lost Reaper - "I Dunno". As another one of his uniquly inspired maps, this map sets two players against each other. The large central island contains a GIANT mass of cows. The large maze on the right holds the only significant source of money, and may or may not be solvable. Each player only begins with 2 oil derrecks, so it is definitly a game of caution. |
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| No Mo' Money |
| Max Players: 2 Type: Multiplayer Terrain: Temperate Time: Afternoon Resources: Medium Size: Extreme Author: Lost Reaper Rating: ** |
| Description: This Lost Reaper creation actually has a theme to it. Each player starts on an island with only 3 oil derrecks to derrive money from. The only other resources are the two opposite island which have gems and airfields. Be warned: A large force of neutral subs patrols the area around each island. |
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| Squid Crossing |
| Max Players: 2 Type: Multiplayer Terrain: Temperate Time: Afternoon Resources: Large Size: Extreme Author: Lost Reaper Rating: *** |
| Description: Yet another of Lost Reaper's ... things. This one features a sea populated by roaming squid. You must be prepared before you set out to conquer your opponent, lest these guys whittle your ships down to nothing. The only resources available are right in front of you when you start. Straghtforward - Buld an armada, watch for squid, and ATTACK! |
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| Warring Isles |
| Max Players: 2 Type: Multiplayer Terrain: Temperate Time: Afternoon Resources: Extreme Size: Extreme Author: Lost Reaper Rating: *** |
| Description: Lost Reaper's final map in his 5 pack, Warring isles is much more straightforward than his previous maps. Each player starts on a large continent, with HUGE resources at his disposal. Build up a large navy/army/air force and attack. No neutral forces to be found here. |
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| Convergence |
| Max Players: 4 Type: Multiplayer Terrain: Temperate Time: Afternoon Resources: Large Size: Extreme Author: Crapnut564 Rating: *** |
| Description: Yet another one of my purely symetrical maps, this one starts players out with only 1 gem field and two derrecks from which they must gather money. The only other resources are on the center, with the sole airfield. The sandbars force players into specific conflict points for naval battles. Naval warfare is the way to go, or a sneaky allied air manuver. ^_^ |
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| Land Locked |
| Max Players: 2 Type: Multiplayer Terrain: Temperate Time: Afternoon Resources: Medium Size: Extreme Author: Lost Reaper Rating: *** |
| Description: This map starts each player out on an island with only 2 gem fields to harvest from. This forces the player to think very strategically about which things to purchase. The many sandbars force naval combat into close quarters. One must carefully consider naval placement, lest they be outgunned and outflanked. |
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| Condensed Resources |
| Max Players: 2 Type: Multiplayer Terrain: Temperate Time: Afternoon Resources: Extreme Size: Extreme Author: Crapnut564 Rating: *** |
| Description: This map places each player on a large sandbar. The only resources available for use are two large gem fields in the center. The sole airfield also awaits whomever conquers the center area. Six small islands contain oil derrecks for additional resources, but if you cannot control the center, you shall lose. |
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| Star Below The Power |
| Max Players: 4 Type: Multiplayer Terrain: Temperate Time: Afternoon Resources: Large Size: Extreme Author: Ivan Garza Rating: ***** |
| Description: This map places each player in a corner, surrounded by protective walls. A large ore field awaits them in frot of their base. The center symbol area contains a large neutral base, with resources ripe for the taking, in addition to some derrecks and an airfield. A great map for a four player free for all, its one of the best maps in the archive. |
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| How Bad Do You Want It |
| Max Players: 2 Type: Multiplayer Terrain: Snow Time: Afternoon Resources: Extreme Size: Large Author: Lost Reaper Rating: **** |
| Description: This map has scattered ore throughout the main area, making resource gathering slow. However, two large deposits exist in the corners adjacent to the players. These are guarded by heavy neutral defensive structures. It forces players to think about if possibly losing units would be worth the gain. How bad do you want it? |
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| Cloister |
| Max Players: 4 Type: Multiplayer Terrain: Temperate Time: Afternoon Resources: Extreme Size: Extreme Author: Crapnut564 Rating: **** |
| Description: This map starts each player out in a corner with 2 oil derrecks. The only other available resources are sequestered away in areas bounded by rivers. Along with 4 gem fields, there is also 1 airfield and 4 derrecks in each area. There is one tiny access point to each of these areas. Guard these resources well, becuase the small entrance allows for easy takeovers. |
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