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| RED ALERT 2 |
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| Max Players: 2 Type: Multiplayer Terrain: Urban Time: Afternoon Resources: Large Size: Large Author: N/A Rating: **** |
| East Meets West |
| Description: This map pits players against each other in a tightly packed, urban setting. Many buildings provide ample oppertunity for fortification, while a lone bridge connects the two players - making for an excellent choke point. Multiple tech structures provide sufficent resources for large scale battles. |
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| Max Players: 4 Type: Multiplayer Terrain: Temperate Time: Afternoon Resources: Large Size: Extreme Author: N/A Rating: *** |
| Life In The Valley |
| Description: This map pits 4 players against each other in a valley containing 4 large ore fields. Civilian structures and trees provide natural cover, and the trees can be especially useful to allied comanders. Great for a 2vs2 team game. |
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| Max Players: 2 Type: Multiplayer Terrain: Urban Time: Afternoon Resources: Extreme Size: Large Author: N/A Rating: **** |
| No Mans Land |
| Description: This map has players situated on opposite ends of a long, thin, urban island. A huge ore field sits in front of them, and there is ample natural defense due to walls and bunkers spaced between the two players. There are airfields on the two small islands, should anyone wish to capture them. Great for an all out terrestrial assualt. |
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| Max Players: 4 Type: Multiplayer Terrain: Snow Time: Afternoon Resources: Large Size: Large Author: N/A Rating: **** |
| Paths To Conflict |
| Description: This map has each player situated in a corner of the map. Two gem fields and an ore field provide the resources. The only way to attack the other players is through the center area, which contains a small ore field. Great for an all out 4 player battle. |
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| Max Players: 4 Type: Multiplayer Terrain: Temperate Time: Afternoon Resources: Medium Size: Large Author: N/A Rating: **** |
| Zero Hour |
| Description: This map is designed for a four player battle. The map is bisected by a bridge, with several bridges providing the only acess points. The center island contains additional resources for those who attempt to defend them. Best for a 2vs2 team game. |
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| Max Players: 2 Terrain: Temperate Type: Multiplayer Time: Afternoon Resources: Large Size: Large Author: J.D.A. Rating: *** |
| Maze Alert |
| Description: This map is designed for two players, who each start out at opposite corners of the map. The large "maze" area contains a neutral base at its center with significant forces. Several large ore fields and some tech structures provide the neccecary $$$ to either attack your opponent or kill the neutral center to control the additional tech structures. |
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| Max Players: 2 Type: Multiplayer Terrain: Temperate Time: Afternoon Resources: Large Size: Large Author: Crapnut564 Rating: **** |
| Split Decision |
| Description: This map is one of my favorites. Each player starts out at opposite corners of the map, with two gem and one ore field for resources. There are only two land bridges connecting the landmasses, making for some great defensive capability. In the center lies a collection of oil derrecks to fight over. The two smaller landmasses at the opposite ends contain airfields. |
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| Max Players: 2 Type: Multiplayer Terrain: Temperate Time: Afternoon Resources: Medium Size: Small Author: Crapnut564 Rating: ** |
| Dead Zone |
| Description: This map starts the two players out with two gem fields. In between them sits an array of bunkers ready for infantry fortification. If sufficently used, these bunkers give outstanding protection. The center area contains a group of oil derrecks to fight over. |
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| Max Players: 2 Type: Multiplayer Terrain: Sand Time: Afternoon Resources: Large Size: Large Author: Lost Reaper Rating: *** |
| Minefield |
| Description: This map starts each player out at opposite ends of this horseshoe shaped map. While the starting areas are free of everything other than 3 ore fields, the dessert portion of the map contains a HUGE minefield of explosive barrels ready to go. This makes for some great fun when combined with precision air strikes. Naval assualts are particularly effective as well. |
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| Max Players: 4 Type: Multiplayer Terrain: Sand Time: Afternoon Resources: Large Size: Large Author: Lost Reaper Rating: *** |
| Oasis |
| Description: This map starts players out in a corner with a gem and ore field to mine. In the center of this map is a large oasis, filled with alligators. Should the players with to fight each other, they will have to contend with these creatures. If they can get to the center area, naval assualts work very well if dreadnoughts/carriers are used. |
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