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| RED ALERT 2 |
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| Max Players: 2 Type: Multiplayer Terrain: Temperate Time: Afternoon Resources: Extreme Size: Large Author: Lost Reaper Rating: ** |
| Duel |
| Description: This map is designed for a two player duel. Each player starts out with a large amount of ore, and are seperated from each other by a complex system of waterways. In between these waterways is a large collection of gems, should you ever get the oppertunity to mine them. Naval assualts are the way to go, as there exists no contiguous land route. |
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| Max Players: 4 Type: Multiplayer Terrain: Snow Time: Afternoon Resources: Large Size: Extreme Author: Lost Reaper Rating: *** |
| Battling Navies |
| Description: This map is, by far, the largest map for a naval battle. Each player begins at a corner, with a large gem field to harvest. The only way to attack is through Naval or Air units. The small island in the center contains polar bears. Why? Who knows... |
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| Max Players: 4 Type: Multiplayer Terrain: Temperate Time: Afternoon Resources: Large Size: Large Author: Crapnut564 Rating: ** |
| Dead Zone Redux |
| Description: This map is a four player remake of the origional Dead Zone map, with the same basic idea. The center area holds many bunkers, with a ring of oil derrecks in the center. These bunkers provide both excellent offense and defense, should you spend the resources to fortify them. Naval assualts are also a viable alternative to traveling through the dead zone. |
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| Max Players: 4 Type: Multiplayer Terrain: Temperate Time: Afternoon Resources: Large Size: Large Author: Crapnut564 Rating: **** |
| Island Network |
| Description: This map is meant for an all out four player battle. Each player starts out on a large, circular island, with a land bridge connecting them to each other island. Where the bridges cross, there is a ring of derrecks to contend over. This map is also great for naval power, as ships can easily restrict acess to an island, and can reach every area of the map. |
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| Max Players: 3 Type: Multiplayer Terrain: Temperate Time: Afternoon Resources: Medium Size: Large Author: NVYSEALZ Rating: ** |
| Airbase |
| Description: This map features a large, neutral air base in the lower left hand corner. Not only that, but smaller neutral sections exist elsewhere on the map. Although not neccecary, capturing the aribase ( albeit a difficult capture ) provides one with additional resources which could turn the tides against the other players. |
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| Max Players: 4 Terrain: Temperate Type: Multiplayer Time: Afternoon Resources: Medium Size: Small Author: NVYSEALZ Rating: *** |
| Warzone |
| Description: This map starts players out in a corner, with a large gem field to harvest. In the center is a large, neutral base with tech structures to win. With no other tactical advantage in sight, these buildings could decide the outcome of the battle. |
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| Max Players: 4 Type: Multiplayer Terrain: Temperate Time: Afternoon Resources: Extreme Size: Medium Author: NVYSEALZ Rating: ** |
| Wierd World |
| Description: This map is ... wierd. This was the autor's first attempt at map making, and the product is a unique blend of rivers, oil derrecks and neutral forces. There are over 100 oil derrecks to capture, and a few large ore fields. Tens of giant squid lie in wait in the rivers, making naval use practically impossible. Worth playing if just to see the map. |
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| Max Players: 2 Type: Multiplayer Terrain: Temp / Sand Time: Afternoon Resources: Large Size: Large Author: Crapnut564 Rating: *** |
| Poke' Ball |
| Description: This map is ... well ... a Poke'ball. Although it may not look very playable, the river through the middle cuts of most terrestrial assualts, making naval / air units a must. The small island in the center provides 5 oil derrecks to whomever can claim it. If you like a flat map with limited assualt capability, this one fits the bill nicely. |
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| Max Players: 2 Type: Megawealth Terrain: Temp / Sand Time: Afternoon Resources: Large Size: Large Author: Crapnut564 Rating: *** |
| Ying - Yang |
| Description: Another example of my artistic phase of map making, this map contains only 5 oil derrecks per side, all contained in the "eye" on each side. This means your entire economy hinges on this one location. Protection of it is a must. Naval/Air assualts are effective, but a superweapon deals a crippling blow if aimed correctly. |
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| Max Players: 8 Type: Multiplayer Terrain: Temperate Time: Afternoon Resources: Large Size: Extreme Author: Crapnut564 Rating: **** |
| Naval Conquest |
| Description: This map is meant for a HUGE, 8 player naval battle. Three oil derrecks and a gem field are provided to each player, while the lone airfield sits at the center. With 8 people all with equal resources, this tiny advantage is well worth fighting for. |
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