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| RED ALERT 2 |
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| Max Players: 4 Type: Multiplayer Terrain: Temperate Time: Afternoon Resources: Extreme Size: Extreme Author: Crapnut564 Rating: **** |
| Battle Royal |
| Description: This is, by far, one of the best maps I have ever made. Each player starts in a secluded corner of the map, with two large ore fields to harvest from. The only route for acess is a single land bridge, easily defended. In the center lies an airport and many oil derrecks. Naval forces provide unexpectedly powerful defense if used correctly. Great for all out war! |
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| Max Players: 3 Type: Multiplayer Terrain: Temperate Time: Afternoon Resources: Medium Size: Large Author: Crapnut564 Rating: ** |
| C&C |
| Description: This map is a direct descendant of the origional C&C map which came with the Aftermath expansion to RA. Basically, there are three islands shaped like the letters C, &, and C. Two gem fields and two derrecks provide the resources. If you want to try something different, this is your map. |
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| Max Players: 4 Type: Multiplayer Terrain: Temperate Time: Afternoon Resources: Extreme Size: Large Author: Crapnut564 Rating: **** |
| Double Assualt |
| Description: Another throwback to the origional RA maps, this one pits 4 players against each other, with each side having a neighbor to fight with. Two ore fields provide inital wealth, while multiple gem fields are located in the center to fight over. This map is one of the best maps for a 2vs2 team game due to its shape. |
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| Max Players: 2 Type: Multiplayer Terrain: Temperate Time: Afternoon Resources: Medium Size: Large Author: Crapnut564 Rating: *** |
| DMZ |
| Description: Another map for a two person duel, this one adds a twist by having built in bunkers at each side of the land bridge that connects them. Two derrecks are provided in addition to the gem fields to fuel the economies, and two airports await capture on the tiny islands. |
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| Max Players: 2 Type: Multiplayer Terrain: Temperate Time: Afternoon Resources: Large Size: Large Author: Crapnut564 Rating: ** |
| Mine Mine Mine |
| Description: This map again goes with the two player duel theme, but with an interesting difference. Although each player begins with a few derrecks to start with, the bulk of the money is located in the center, forcing players to fight early on for economic supremacy. The two small islets on the top/bottom contain the only 2 airfields on the map. |
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| Max Players: 2 Terrain: Temperate Type: Multiplayer Time: Afternoon Resources: Large Size: Large Author: Crapnut564 Rating: *** |
| Safe Harbor |
| Description: Again with the dueling, only this time its a naval duel. Each player is given 3 fields to harvest, and four oil derrecks. Also provided is a channel which can easily be secured to become a harbor for a large naval fleet. The three islands contain 5 oil derrecks each, but have no defenses to speak of. |
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| Max Players: 4 Type: Multiplayer Terrain: Temperate Time: Afternoon Resources: Medium Size: Large Author: Lost Reaper Rating: ** |
| Wetlands |
| Description: This map was created with a large amount of small lakes, making base development and land based offenses very difficult. Gem fields are scattered about, and provide interesting place for encounteres to take place due to the low amount of resources. The limited acess also allows for good base defense. |
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| Max Players: 2 Type: Tournament Terrain: Temperate Time: Afternoon Resources:Extreme Size: Medium Author: cool3337 Rating: **** |
| 1 Good Tourney |
| Description: This map was the first tournament style map submitted to The Map Archive, and it is done well. Each player starts out behind a river, and a cliff face with only one acess point. This one point is guarded by 2 bunkers, making this map very defense oriented - as all tourney maps should in my opinion. A huge amount of ore provides for a nearly limitless numer of attacks. |
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| Max Players: 2 Type: Megawealth Terrain: Temp / Sand Time: Afternoon Resources: Medium Size: Large Author: Lost Reaper Rating: *** |
| MK Dragon |
| Description: This map is done more for the looks rather than the strategy, but the look alone is good enough to justify playing it. Each player is given a gem and ore field to harvest, and additional resources can be found on the "islands" in the center lake. Two neutral bases site at adjacent corners to the bases. |
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| Max Players: 4 Type: Multiplayer Terrain: Temperate Time: Afternoon Resources: Medium Size: Large Author: Lost Reaper Rating: * |
| Satan's River |
| Description: This map pits four players agains each other (why its not five, i have no idea). Rivers seperate each player from directly attacking, and seperate them from the resources. How exactly you are supposed to harvest these ore fields, I have no idea. Ask the author. Its worth a DL just to see if you can actually get the resources in some way. |
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