Star Wars: Episode I, The Phantom Menace Walkthrough


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Level 6: Mos Espa
Mission: Find Anakin, Jar Jar, Podracer parts
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This level is fairly easy as you don't have to fight a lot of people. Avoid getting too near a party of Jawas or they'll start shooting at you to protect their precious junk. Once you shoot one Jawa, you'll have to shoot them all. Try to keep your hands free of weapons, so people don't think you're about to attack them (although you will still occasionaly be attacked regardless). If someone starts attacking you, just run and they usually won't follow you. If you want to make it a little bit interesting, go to the dung worm seller (right when you enter blue street) and walk through the dung worms on the rug. You'll hear interesting comments from the slave boys and other inhabitants, like "you smell like bantha poodoo."

In this level, you play Qui-Gon for the first time. This means the only weapon you start with is a lightsaber. Head out away from the ship, and you'll meet up with a lot of sand people (Tusken Raiders) as you walk forward. Two of them have guns, take those out first (one is in the corner, the other is far to the left). The jump and slash technique is good here, because the sand people will gang up on you. When you're done, follow the path in the desert sand, and it will lead you to the city of Mos Espa. Jar Jar and Padme may or may not be with you at this point, but it doesn't matter because you'll all meet up at the end of the level.

There are 4 major streets in the city, and although you can't read the language, there are 4 different colors on the signs: red, black, blue, and orange. Red street is the one you are on when you enter the city, and is the "main" street. From the city entrance, on the right side of red street you will first find black street, and if you keep going further down, blue street. On the left side of red street you'll find orange street.

At the end of orange street is Watto's shop, who has the T-14 hyperdrive generator that you need. But you can't get into his shop that way until after Anakin leads you to him, through the junkyard. And you have to find Shmi so she can lead you to Anakin. Shmi will not show up at her house until you find out about both Anakin and Watto from the cityfolk, so start talking to people!

First, as you enter the city, talk to the woman selling hydroponic vegetables on the left. Ask her about the T-14, and she'll tell you about Watto. Continue forward until you reach blue street. At the entrance to blue street is the dung worm seller on the right, and a merchant tent on the left (a merchant may or may not be there). To the right and behind the tent is a small alley. Walk into the alley a little bit, and you'll find a small health pack. Then go back to blue street (don't exit through the other end of the alley).

Continue back down blue street, and it will curve left. Before you go left, talk to the merchant in the corner who says "stand back mister because I'm going to slash... all my prices!" If you ask him how business is doing (before anything else) he'll tell you about the podracers. Ask him what a podracer is and then he'll show you his podracer out back. The door next to him will open, follow him into the backyard. Here you'll find a full health pack. Talk to him again, ask about the T-14 hyperdrive, and then use your Jedi mind trick to get him to tell you where Watto's shop is.

Continue down the road. Soon you will reach the second curve to the left in the road. Keep going until you see a big green beast on the left, and Padme will be across from it on the right. Talk to Padme. You have to find Anakin, while she searches for Jar Jar.

Remember where that beast is across from Padme. In the building next to it is a blue elephant-man creature taking a bath. Later on in the game this is where you'll find Jar Jar (because Padme is NOT quite capable of finding him herself).

Continue on your path past Padme and you will come upon the slave quarters with a bunch of little slave boys running around. Talk to one of the slave boys, and he'll tell you where to find Shmi. Keep going until you reach a dead end, and there will be a little street to the left, where you'll find Shmi. Talk to her, agree to free Anakin from slavery, then follow through the door to the backyard.

In one corner of this big backyard, there is a blaster near two Jawas. You will need a blaster very desperately on the next level (where it is lacking), so grab blasters on this level whenever you can.

Talk to Anakin near the podracer. He'll take you to Watto, so follow him through the small door (where the metal just fell on the ground) straight ahead to the junkyard.

You will need to do some running double jumps in the junkyard. You'll be taking a slightly different path than Anakin, because he's small and can get through tiny crawlspaces. Follow him as best as you can. You'll come to an area with a big white pillar, and a droid operating a machine with some nasty looking blades in front. You need to get onto the lower platform near the pillar, and make a running double jump onto the pillar. Then you have to make another double jump onto the roof (looks like metal grating) on the right. Follow Anakin across a plank, and it falls beneath your feet (because you ate too many bantha burgers I'm sure).

If you go left, the droid with the machine will bust through the wall and come towards you. So walk to the right, and some Jawas should break down the wall. Follow them about 2 feet and there's a small hallway to the left. You'll need to come back here. For now, go forward into the desert. You'll find a small health powerup, and a fuel convertor. The Jawa's will start shooting at you for snatching their goods, so run back towards that hallway. Continue down the hallway until you come to an area with a box. Move the box agaist the wall that has a "see-through" box on top and you'll see Anakin on the other side. Jump up, and keep walking until you reach Watto's shop.

Talk to Watto (the flying creature). Try to trade for a T-14. If you trade him your Naboo fusion coil, you will get a hydrospanner, one fuel convertor, or two fuel convertors. What you receive depends on the order you chose the dialog options. Make sure you don't leave the shop until Watto mentions a bet. And don't forget to pick up your trade item off the ground when the conversation is over.

Outside Watto's shop, talk to Anakin. He needs parts (a servo control and mass coupler) for his podracer, which you'll have to do some trading to get. You can't trade for podracer parts until you find out from Anakin that he needs them. Next, talk to Padme. You'll have to find Jar Jar 'cause she couldn't do the job right.

Talk to one of the blue Twi'lek girls standing nearby. Jabba will loan you money, and at the beginning of the next level you'll meet up with this Twi'lek.

Now let's find Jar Jar, and rescue a couple of people before you do some trading. You are on orange street right now. Go forward. Before you exit orange street, there is a red door to your left that you can go through. On the bed are 5 flash grenades. Once you grab it, a floor gun will shoot you, but those flash grenades will come in very handy for the next level.

Exit orange street and you'll end up on red street. Turn left, and keep going until you find blue street on the right. Follow it around two left turns until you come to the big green beast (right before you get to ths slave quarters). Go into the building next to it, and you'll find Jar Jar and elephant boy engrossed in manly conversation in the bathhouse. Talk to Jar Jar and tell him to go to Watto's. There's a small health powerup in the corner if you need it.

Exit back out to blue street (don't go out the door Jar Jar went through). Head towards the slave quarters. Before you reach the dead end, you'll see Yak-Face. He's whining because some thugs took over his house. Go up the stairs on the left into his house. You can either shoot the thugs or use your Jedi mind trick to reason with them. Exit out the back way, and jump over the balcony to the ground. There are 2 thieves out here trying to rob the merchant in the corner. Kill them. Talk to the merchant, and he'll lead you inside his shop. Keep talking to him and he'll eventually give you an engine binder for saving his life.

Exit through the front door, and you'll find yourself at the dead end of red street. Ahead on the left is a hammerhead lady in a pink dress, sitting next to some stairs. If you don't see her, you have a video card problem (she "disappeared" even though I could still hear her speak). Talk to her. Find her son Tomo, who's a captive of Captain Neg. Unfortunately, it's not as easy as walking up the steps to his door. Guns in the floor will come out and shoot you, so you have to find another way in. Go back down, and look at the balcony on the side. Look up, and you'll see a rope that leads to it. You'll have to find a way to get to that rope, because it's too high to jump on from the ground.

Go back to orange street. There is an area where you can go up the stairs into someone's room. Go up, through the room, and come out on the other side. If the owner is in or near this room, floor guns may come up and shoot you. You are now on a ledge. Follow the ledge all the way around until you come to a rope. You'll have to jump to this rope to reach another balcony. Once across, you find yourself in Selbuba's room with a couple of his whores. There's a blaster with 250 shots in one corner, but once you grab it, a floor gun will start shooting at you. Exit, and you find yourself on another ledge. Follow it until you get to another rope. This rope leads to the balcony of Captain Neg's house. Cross it. You may get knocked down from the rope by one of Captain Neg's guards who comes out a side door. If that happens, kill him so you don't get knocked down on your next try across.

Once you're across, kill the droid and the lady that looks like a nun (she sure dosn't act like one). There are 2 cages, one has a monster in it that breaks free. You'll have to kill him. Watch his movement patterns on the ground and it's possible to kill him from the stairs using your blaster and saber. You can also jump on top of the boy's cage and fight the beast from there. It will take a little bit longer, but just keep whacking the beast with your saber when he's near the cage, and you can kill him without being injured very much. Or, if you can get to the beast before he breaks free, you can trapping him in his cage and whacking him with your saber. If you're brave, there's a small health powerup on the ground.

Once the beast is dead, free the boy and talk to him. Go around to the side and use your saber on the power generator that's keeping the side door closed. Follow the boy through the door and around the corner to his mother. Talk to her and she'll give you a repulse booster.

If you want a blaster (you'll need it for the next level) talk to Mat Rags (in a blue outfit with a pointy hat) inside or just outside the bar on black street. If you complement him and are nice to him, he will give you a krayt dragon tooth. Go to the hydroponic vegetables lady (at the city entrance) and she will trade you a blaster for it.

If you need another small health powerup, go all the way to the end of black street. There will be a Jawa and a big green beast on the right. Go past them around the corner, and near some rocks you'll find the powerup.

Now it's time to trade for podracer parts. Ultimately, you want to get a mass coupler and servo control. When you have both of these items, go back to Watto's shop and talk to Anakin. Let him know you have the parts and the level should end.


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Star Wars: Episode I, The Phantom Menace

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Star Wars: Episode I, The Phantom Menace



Intro, Tips, Cheats, & Resources
Level 1: Trade Federation Battleship
Level 2: Swamps of Naboo
Level 3: Otoh Gunga
Level 4: Gardens of Theed
Level 5: Escape from Theed
Level 6: Mos Espa
Mos Espa Trading Guide
Level 7: Mos Espa Arena
Level 8: Encounter in the Desert
Level 9: Coruscant
Level 10: Assault on Theed
Level 11: The Final Battle

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