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Opening Up a Mix

(from an old post, but an interesting topic...)

Interesting question. There are many factors that affect the Clarity of a mix:

  1. source sounds - if your source sounds are good, and don't get "in the way" of one another, then you should have room for everything. For example, if you have a killer sounding guitar screamin' thru your track, and you record it soo fat that it takes up all the harmonic spectrum, there will be no room for anything els. You may have to EQ sounds that sound great solo'ed, but just take up way too much room in the mix
  2. too many effects - reverb sounds nice, but can cloud a mix. To achieve depth, put spatial sounds behind other sounds in the reverb spectrum by adding more 'verb. Drier, up front sounds will cut thru better if they are.. umm.. drier (i.e. less 'verb). Also, if you have timed delays that are off rhythmically, this can cloud things
  3. instrumental arrangement - let the instruments talk to each other. Imagine a conversation, where everyone is talking at once - not much fun to listen to, eh? And cacophonous! holy.. So, less is more - give that whacko-techno-phase-o-filtero loop a rest during the bridge, please.
  4. placement, panning, depth - panning can play a huge part in opening stuff up - use every inch of your stereo image and the Q Sound Gods Shall Rejoiceth. Get depth by having different amounts of reverb, and even different types. Use EQ - c'mon; don't be shy.
  5. mastering - ah my specialty (I learnt everything I know from Cape *snif*). The right amount of compression, EQ and enhancement will bring everything WAYYY to life, if you get someone to do it who knows how (drop me an email for more info, or read Cape's kick-ass article, which I can send to you, since I have a copy under my pillow)

But in all seriousness, all these steps throughout the production process will help in clarify your final mix.

Mix Master,

Unk.

Contact info for Unkhakook: [email protected]

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