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Opening
Up a Mix
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(from
an old post, but an interesting
topic...)
Interesting
question. There are many factors that affect the
Clarity of a mix:
- source
sounds - if your source sounds are good, and
don't get "in the way" of one another, then you
should have room for everything. For example, if
you have a killer sounding guitar screamin' thru
your track, and you record it soo fat that it
takes up all the harmonic spectrum, there will
be no room for anything els. You may have to EQ
sounds that sound great solo'ed, but just take
up way too much room in the mix
- too
many effects - reverb sounds nice, but can cloud
a mix. To achieve depth, put spatial sounds
behind other sounds in the reverb spectrum by
adding more 'verb. Drier, up front sounds will
cut thru better if they are.. umm.. drier (i.e.
less 'verb). Also, if you have timed delays that
are off rhythmically, this can cloud
things
- instrumental
arrangement - let the instruments talk to each
other. Imagine a conversation, where everyone is
talking at once - not much fun to listen to, eh?
And cacophonous! holy.. So, less is more - give
that whacko-techno-phase-o-filtero loop a rest
during the bridge, please.
- placement,
panning, depth - panning can play a huge part in
opening stuff up - use every inch of your stereo
image and the Q Sound Gods Shall Rejoiceth. Get
depth by having different amounts of reverb, and
even different types. Use EQ - c'mon; don't be
shy.
- mastering
- ah my specialty (I learnt everything I know
from Cape *snif*). The right amount of
compression, EQ and enhancement will bring
everything WAYYY to life, if you get someone to
do it who knows how (drop me an email for more
info, or read Cape's
kick-ass
article,
which I can send to you, since I have a copy
under my pillow)
But
in all seriousness, all these steps throughout the
production process will help in clarify your final
mix.
Mix
Master,
Unk.
Contact
info for Unkhakook: [email protected]
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