Laws of Serenity, Korali
Dueling Law
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Dueling is legal as long as it is done in the areas that where designed for such a thing. A duel must be agreed upon and once a person has signed a contract to duel, they can not back out of the fight legally.
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No fighting outside the arena. Fights in the arena must go through the city first. Unauthorized fights will not go unpunished. Anyone caught in an unauthorized duel will be indentured to the city until the city feels any damages have been paid for.
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If you are unable to afford losses after a duel the winner may take you as an indentured servant until they feel that you have paid what you owe.
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Outcome of a duel is final.
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If you are unable to fight or afford to pay someone to fight for you, you may forfeit without loosing your freedom to the winner. Forfeiting a duel in which you have been criminally charged is an admission of guilt.
Magic Laws
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Spells that will allow you to affect the minds, wills, or thoughts of others are not permitted in the city.
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Do not turn invisible for any reason. Turning invisible is show of intent to do wrong and will be persecuted as such.
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Do not try to see invisibility. Only Talon Knights, Winged Sentinels, and the Order of Veneficus are allowed to use see invisibility or any other spell to enable this affect. If you believe you may have an invisible thief, tell the guard.
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Do not use spells to hide yourself, other people, or weapons that you carry.
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Do not teleport in or out of the city unless you are licensed to do so. Wards and alarms are in place to catch anyone that attempts to teleport unlicensed.
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No detecting. Only those that uphold the laws of the city are allowed to use detecting magic within the walls.
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No flying or levitating. Keep the skies clear for the Winged Sentinels.
Ordinance
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No stealing or taking what does not belong to you for any reason.
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No taking the life of a free person or another person's slave unless in an authorized duel.
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No defacing, destroying, or vandalizing public property, or any property without the owner's consent.
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No exposing yourself or having sex in public. Get a room.
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No attacking in any way of a city guard (Talon Knight). If a minor strikes a city guard that minor's parents will be held accountable for that action. If the minor has no parents, they will be sent to a military school and learn to be a city guard themselves.
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No hiding of your face with the intention to hide your features. Masks can not be worn within the city walls, nor can the hood of a cloak be pulled down so much that your features are hidden.
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Do not hang your clothes/laundry where they can be seen from any main street.
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Only body waste can be thrown down the city latrine system. If you do not have a latrine in your home, building, or place of work, you must take you chamber pot to a waste station so that it can be properly disposed of.
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Do not dumb chamber pots into the street.
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No trash of any kind can be thrown into the streets, bay, or moats.
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Do not try to break, mark, climb, or in any way mar the walls of Serenity. The walls are protected by spells, keep children away from the walls to prevent accidental deaths.