RUNE QUEST
NEW MAGIC SYSTEM

DRUIDIC MAGIC

Those who know Druidic Magic are servants of the Gods of Alistarr, and are subject
to being given orders from the god to do their work on Alistarr. The Druid serves both 
the gods of Light & Chaos equally, and may never question a command given them by a 
God of Alistarr. Only Daka-Fal may countermand an order given to a Druid by another god.

So being a Druid can be a blessing or a curse, depending on how you look at it. A God 
of Light may order a Druid to a village that has pleased them, to grant them fair 
weather & crops for a season. Or conversely, the God of Light may order the Druid to 
a village that has angered them, and order them to Kill the Elder, or destroy their 
fields or worse. This could also happen with a God of Chaos. 

In general a god will use a Druid of like disposition to themselves so as to get the 
best results of their command. When not on an order from a god the druid is free to 
do as they wish, and godly commands do not come too often.

Druidic Magic is another form of Sorcery, it uses the same skills ie:Intensity, Duration,
Range, etc. And the Druid knows all the spells in each catagory. Players may write they're
own new spells for Druids.

Druidic Magic is broken down into the following categories: Animals, Banish, Bless/Curse, Elements, Healing, Necromancy, Protection, Shapeshift,

Druidic Magic Duration & Multiple Target Charts

Animals

Banish

Bless/Curse

Elements

Healing

Necromancy

Protection

Shapechange

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