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After some people saying that they still preferred the original version of rol-ovir 2 because of its beautiful simplicity and easiness on the eyes, I made this version - an even simpler version of rol-ovir 2.

In the original rol-ovir and in rol-ovir 2, I used 2 squares to represent the targets - 1 stationary square which acted as the hit-box and 1 rotating square which lit up if you touched it. The 2nd square was done mainly for graphical effect, but I later regretted it and felt that it confused people as to what they had to 'rol-ovir'.

I like the graphics and their simplicity, but the fact that you can't see through them annoys me, specially on level 6.

 

 

 

Here is a list of all the versions of this game which have been made.

There isn't an incredible difference between the different versions, but I thought you might be interested to see them anyway.

They are listed in chronological order, so if you see them all 1 by 1, you'll get an idea of how the game was developed.

 

This is the original game, rol-ovir. There are only 2 levels.

Here is the 2nd game - rol-ovir 2. The 1st 2 levels are slightly easier and there are 8 new ones.

Here is the original Skears. I corrected the spelling and made new graphics (fuzzy outlines of squares).

Here is a version of Skears with different graphics (filled fuzzy squares).

In this next version, I made the thing run in low-quality mode. It looks totally different.

Here is a version of rol-ovir 2 with the rotating square deleted.

I started Skears 2, but it remains incomplete since it isn't good enough.

Here's a slowed down version of the above game.

 

 

T-o-P

 

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