OUTDOOR & ACTIVITIES
ADVENTURE TRAINING COURSE (201/ADT)
Attend and successfully complete the 5-day residential Adventure
Training
Course organised by the Outward Bound School, Singapore.
Ref: Outward Bound School, Singapore
ATHLETICS (202/ALT)
1 Know the correct warming up and cooling down procedures.
2 Know the necessary techniques for each event that they qualify
for.
3 Candidates may qualify by attaining the minimum standards shown
below in at least two 'field' end two 'track' events.
AGE ON DATE OF TEST
Event |
11 - 12 |
13 - 14 |
15 - 16 |
17 - 20 |
100m (sec) |
15 |
14 |
13.7 |
13 |
200m (sec) |
34 |
32 |
30 |
28 |
400m (sec) |
76 |
72 |
66 |
64 |
800m (min & sec) |
3:02 |
2:45 |
2:35 |
2:30 |
1,500m (min & sec) |
- |
- |
5:14 |
5:00 |
High Jump (m) |
|
1.05 |
1.24 |
1.34 |
Long Jump (m) |
3.00 |
3.35 |
4.25 |
5.00 |
Shot Put (m) |
- |
7.01 |
7.92 |
9.45 |
The standard to be achieved in any single event will be that shown
for the candidate's age at the time of taking the test in that particular
event. Tests in all events need not be taken at the same time but
must be at the same age.
CAMPING AND CAMPCRAFT (203/CCC)
1. Know what to look for in the choice of a camp site and produce
a sketch of a simple layout.
2. Be able to pitch and strike a'basha' (make-shift shelter) and
any other modern frame tent.
3. Know the general care for all types of tents.
4. Know the special precautions necessary in wet or windy weather,
5. Know the main causes of fire in camps and the special precautions
needed to guard against them.
6. Be able to cook outdoor.
7. Know the principles of storing food and ensuring pure water.
8. Know the camp health rules and understand the special need for
cleanliness and sanitation in the camp.
9. Be able to erect screening.
10. Be able to make at least 2 camp gadgets.
11. Know what personal equipment and kit should be taken to camp.
12. Spend at least 7 days in recognised camp(s), of which 3 days
must be under canvas,
(Practical tests will be given in the appropriate items above.)
CANOEING (204/CNE)
Attend and successfully complete the Novice Canoeing Course organised
by any of the following organizations: People's Association Adventure
Club, Punggol Point Canoe Club, Sembawang Canoe Club, People's Association
Youth Movement Regional Youth Council (Central) Canoe Club and other
clubs under the People's Association Sea Sports Co-ordinating Council.
Ref: People's Association
CYCLING (205/CYC)
1 Know the parts of a bicycle.
2 Know how to maintain a bicycle.
3 Be able to ride a bicycle without assistance and clear obstacles
along the route.
4 Be able to mend a puncture, a faulty brake and a dislodged chain
with the proper tools.
5 Have a general knowledge of the Highway Code.
6 Know the safety precautions to take while cycling on a main road.
7 Suggest a useful first aid kit to be carried by cyclists.
DIVER (206/DVR)
Attend and successfully complete the Open water Diver Course organised
by
the Singapore Underwater Federation (a member of the World Underwater
Federation).
Ref: Singapore Underwater Federation
(a member of the World Underwater Federation)
EXPEDITION (207/EPD)
1. Where a candidate has not qualified in the following subject(s),
appropriate instruction (s) must be given in:
a) map reading and use of compass
b)route planning
c) camping
d) hiking and other safety precautions.
2. Expeditions must be carried out in groups of not less than four,
on foot or bicycle:
Age 11 - below 15: Two days including one night in a tent
Age 15 and above: Three days including two nights in a tent
3. Candidates must keep a detailed log of their expedition using
photographs and diagrams to show the route and the main, interesting
events during the expedition. The log book must be submitted to
the examiner who will also verbally interview the candidate about
his experience and his role in the group during the expedition.
4. Know how to build a shelter.
5. Know how to ration their water supply (water discipline)
6. Know the general safety precautions
GAMES (208/GAM)
All candidates must participate in the following:
(a) a 'singles' game - e.g. tennis, squash, table tennis, badminton,
etc.
(b) a 'team' game requiring more than two players in the side -
eg football, hockey, etc.
For each game chosen, they must:
1. Have a sound knowledge of the rules.
2. Know the scoring system.
3. Be conversant with the basic duties and requirements of an umpire/
referee and demonstrate their knowledge.
4. Show a reasonable proficiency in the games of their choice (commensurate
with age, physique and health).
5. Have played in at least six organised matches in their chosen
'team' game over a period of one year, preferably for a school or
club (not necessary in the first team).
HIKING (209/HIK)
1. Know and carry out the necessary preparations for fitness; acquire
the correct walking technique before embarking on a planned hike
and practice wearing a small haversack.
2. Know the essential equipment, food, attire, footwear and preparations
to take:
a) for a one-day hike
b) on a hike, staying at a different base each night for three
nights.
3. Know how to pack a haversack to achieve correct weight distribution
and easy access to items most quickly needed during the walk.
4. Know the basic weather signs and the measures to be taken to
avoid discomfort, danger or the possibility of being cut off. Know
when to abandon the hike and take the quickest and safest route
back to base.
5. Know the address and telephone number of the meteorological
station.
6. Know the general safety precautions to take during a hike and
how to handle emergency situations, e.g. bee-attack, etc.
7. Plan a day's hike by map and compass, taking essential precautions
to avoid trouble and have rescue on hand should disaster strike,
also taking into consideration:
a) weather conditions
b) walking speed within the candidate's capabilities, making allowance
for reduced speed when climbing hills; carrying weight in a haversack;
meeting rough ground, etc
c) suitable clothing for the season and contents for the haversack,
d) time factors and pre-arranged signals with a responsible adult.
LIFE SAVING (210/LIS)
Attain the Life Saving 1, 2, 3 award of the Singapore Life Saving
Society (a member of the Royal Life Saving Society).
Ref: Singapore Life Saving Society
(a member of the Royal Life Saving Society)
MAP READING (211/MPR)
1. Have a sound knowledge of the scale of maps and of simple means
of measuring distances on maps.
2. Be able to read the conventional signs of the 1: 25,000 maps
and other maps in common use by cyclists and motorists.
3. Be able to understand contours, relief shading and the general
principles of intervisibility of points marked on maps.
4. Be able to set a map accurately.
5. Be able to set and read a compass and understand other simple
methods of finding their position on a map.
6. Know the grid system of referring to places by co-ordinates
7. Make their way on foot on the countryside from one point to
one or more other points marked on the map, for a distance of no
less than 8 km.
8. Know how to identify own and other locations along the route.
9. Know how to maintain map reading equipment, e.g. map, compass,
protractor, etc.
10. Having discovered a casually in an area away from a road, giving
directions to a First Aid party using map references, etc. to guide
them to the casualty.
SWIMMING (212/SWM)
Attain the following organised by the Singapore Life Saving Society
(a member the Royal Life Saving Society):
Aquanaut 1
- Basic Resuscitation
- Water Safety
- Aquapack 1
- Aquapack 2
- Aquapack 3
- Aquapack 4
Ret: Singapore Life Saving Society
(a member of the Royal Life Saving Society)
GARDENING (213/GDN)
1. Know the basic element of House Gardening.
2. To show the ability in the Gardening skill. e.g. To upkeep the
plant & planting.
3. Know at least 3 fertilizers for plants.
4. To maintain the House gardening,
5. To list the care measures needed for plants/flowers.
6. To provide information on Tropical plants.
7. Know at least 3 tools used for gardening.
ARCHERY (214/ARC)
The course of archery must be conducted and/or certified by an
instructor with the following minimum credentials:
> Obtained a certification of at least level 1 of theory for National
Coaching Accreditation Programme (NCAP) conducted by Singapore Sports
Council. >Obtained at least an archery basic/beginner instructor
certificate from any country’s archery national governing body.
>Awarded a certificate in recognition of participation and
contribution towards the promotion of archery and excellence of performance
by an institution of higher learning (e.g. Polytechnics or Universities).
>With at least 3 years of coaching experience.
A participant must achieved the following to attain an Archery Badge.
>Successfully completed at least 20 hours of archery training
over a period of at least 4 weeks. The maximum ratio of participants
to instructor during all training is 7:1.
>Be able to hit a score of at least 200 out of 36 arrows at 20
metres on a 122 cm target face.
>Know parts of a basic standard recurved bow and arrows.
>Obtained general knowledge on different types of bows, arrows
and bowstrings.
>Able to do basic bow tuning using a basic standard recurved
bow.
>Able to make a new complete arrows and able re-fletch arrows.
>Obtained knowledge on all safety aspects of archery including
how to set up a safe shooting range.
AIR RIFLE (215/ARF)
0.22 AIR RIFLE CLASSIFICATION
The classification is as follows:
1 Sighters - 3 rounds sighters on target (Card No 32).
This is for the cadets to adjust their aim.
No scores will be recorded.
2 Match 1 - Application: 5 rounds on target (Card No 32).
3 Match 2 - Application: 5 rounds on air (Pistol Target).
4 Match 3 - Snap: 5 rounds on target (Card No 32).
There will 5 exposure of 6 seconds each. 1 round will
be fired during each exposure. No time limit for
reloading.
Max - Maximum The scoring system will be as follows:
| Match
|
Event |
Details |
Scoring System
B I M O MAX
|
Remarks |
1 |
Sighters |
3 rounds on target card no 32 (25 metres) |
No scores will be
recorded.
|
This practice
is for firers to zero their rifle. |
2 |
Application |
5 rounds on target card no 32 (25 metres) |
4 3 2 1 20 |
- |
3 |
Application |
5 rounds on air - Pistol target (25 metres) |
Scoring is 50. According to points printed on card. |
- |
4 |
Snap |
5 exposures of 6 Seconds each on target card no 32
(25 metres)
|
6 6 3 3 30 |
No time limit
for reloading
|
B - Bull I - Inner M - Middle O - Outer
A member with a score of 15 from any event will be qualified for
the Air Rifle Badge.
-------------------------------------------------------------------------------------------------------------- |