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| The eha Alfr: the Noble Elves | |||||||||||||||||||||||||||||
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| Eha Alfr Customs (continued): The music of the eha Alfr is light, airy, and played at a quick tempo. They favor woodwinds and string instruments over brass and percussion. While good for dancing and revelry, their music is often not taken seriously by learned musicians, who tacitly admit that while the Shagir are not good for much, they are better composers of serious works than the noble elves. The noble elves favor spicy food with exotic flavors imported from far away lands. The eha Alfr tend not to be meat eaters, but enjoy all types of vegetable dishes and fish. Given the intermingling of cultures in the West, culinary customs oftentimes become intertwined. The eha Alfr have proven quite capable chefs at combining ingredients from different cultures to produce dishes that are sure to please all but food purists. In the same manner that many members of the nobility prefer to have a Shagir court composer, so do they prefer eha Alfr chefs. Eha Alfr Religion: Given that the eha Alfr are the more assimilated members of the elven race, it stands to reason that they do not practice their own religious customs any longer. The vast majority of eha Alfr in the West have adopted Universal AEtonistm as their faith of choice, and even those who chafe at its overly restrictive worldview are apt to at least pay lip service to AEtonism in order to stay on the good side of their human neighbors. Many eha Alfr have risen to positions of authority within the AEtonist religion, such as Prelate Flin Polas of the city of Marlona in Esoria. Eha Alfr Language: There does exist an ancient elven language, the tongue of Alfr'eni. The eha Alfr do not practice the language, however, and it has died out of use among the member of the assimilated noble elves. The eha Alfr speak the main common regional language of wherever they are living. However, old habits do die hard, and the eha Alfr are a generally long lived people. As such, the eha Alfr speak in a very lyrical, singing voice, often trilling their "R" sounds, and changing "J" sounds to a more smooth "Zh". The eha Alfr tend also to use words that are longer than necessary and to add long descriptive phrases when they speak. Adventurers: The eha Alfr make the perfect adventurers, given their penchant for wanting to be exposed to new ideas. In their various travels, the eha Alfr have come across many different philsophies and theories concerning the use of magick, fighting styles, religion, and more. Because of their constant yearning for new frontiers, many eha Alfr find it difficult to settle down on one career choice. Multi-classed eha Alfr are common. Wizards are also common among their people, as they seem to have a knack for studying arcane mysteries. In the West, of course, this behavior is not tolerated, so many eha Alfr become wandering adventurers, showing off their special fighting skills, using techniques they have adapted to account for their light builds and quick reflexes. In general, most eha Alfr adventure more for the personal experience than for any greater purpose of helping their fellow men in need. |
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| Elves 2 | |||||||||||||||||||||||||||||
| The eha Alfr (Noble Elves) Open Game Content Racial Modifiers: +2 Dexterity, -2 Constitution. The eha Alfr are light and agile, but have a tendency to be slightly more frail than some of the other races. Favored Class: Wizard. If the character is a Universal AEtonist, Fighter becomes the favored class. Race Traits: * Size: Medium * Speed: 30' * Low-Light Vision: An eha Alfr can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions or poor illumination. She retains the ability to distuinguish color and detail under these circumstances. * Magick Immunity: Immunity to magic sleep effects and a +2 racial saving throw bonus against enchantment spells or effects. The eha Alfr have this innate ability at birth. Many attribute it to an element of their past long forgotten. * Weapon Proficiency: The eha Alfr receive the Martial Weapon Proficiency feats for the longsword, rapier, longbow (including composite longbow), and shortbow (including composite shortbow) as bonus feats. Through their many travels and quest for new ideas, the eha Alfr have found a fighting style that rewards their quick reflexes and light body types. * Observant: All eha Alfr enjoy a +2 racial bonus to the Listen, Search, and Spot checks. An eha Alfr who passes within 5 feet of a secret or concealed door is entitled to a Search check to notice it as it she were actively looking for it. The eha Alfr have developed their keen senses over the millennia. * Languages: As determined by Starting Region. Starting Regions: Any. The eha Alfr are found through most places in the world, except for the Lugalate of Nur. |
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