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Tips &
Ideas
Being a Storyteller is one of the toughest hobbies around. Week after week
you plot, plan, and prepare, only to have yo're players dash all you're well
laid designs to the fonds. They tromp away from your juicey tidbits, wreak
havok on your favorite setting (you know, the one you spent a month wirting
backstories for, weeks mapping out, hours and hours anguising over the
smallest detials ... the one they completely trashed within five minutes
of arriving there), and generally become downright unpredictable.
And we love it.
Otherwise we'd be DMs not Storytellers. So, to help those out there who get
overwhelmed (including me from time to time). I offer this advice from a
fellow Storyteller who's been running V:tM since it first came out.
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