I see dead people
Bumps in NTU: Can You Feel It?
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Assignment 1
Assignment 2
About this assignment,,,,,

This assignment is extended from the previous Assignment 2... This assignment seeks to explore bump mapping.  It can add roughness or wrinkles to a smooth surface. It does not change the underlying geometry of the model but fools the shading to produce an interesting surface by using a perturbed surface normal read from a normal map.
Assignment 3
Assignment 4
Assignment 5
Assignment 6
Assignment 7
Game Demo
Witness the Wonder

Bump mapping has really done wonders for my scene. I did bump mapping for the floor of the corridor and the increased realism witnessed is evident. By combining a rough surface with a texture map,  bump mapping is done to the texture.
About Me
Fellowship of SC443
Ting Shang Ping
Nanyang Technological University
Computer Engineering Year 4
2004
[email protected]
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Useful Links For OpenGL

NeHe Productions
OpenGL Home
GameTutorials
Paul's Projects
ATI Developer
Controls..

All properties of the file in assignment are retained with additional option of being able to do bump mapping...

Press "B" to toggle rendering with/without bump mapping.
Before....
After !!!
Here it is...

Enter a virtual corridor in NTU now!
Click here to download NTU_MyScene 2.zip
To Enter the virtual world without the hassle of compiling,  run MyScene.exe within NTU_MyScene Folder after your download.
To compile, it will be useful to take a peep at the ReadMe file
Acknowledgments

Dr Edmond Prakash for his knowledge and encouragement...
Nehe for his tutorials...
TheTutor for his samples at GameTutorials
Paul's Projects for the terrific samples.
Deyi for discussing the project through the night with me....

And My Dad for that bottle of chicken essense that kept me awake.....

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