The Map Page
The Ash lands Map
Norsca Map
Araby Map
Map 1: Map of the Old World
1 day (real time) movement scale M3:
1 day (real time) movement scale M4:
1 day (real time) movement scale M5:


The Map above shows the old world with the cities and mountain pathways marked.
The Old World is home to many of the ancient races of Warhammer such as Elves, Dwarfs and the Human kingdoms of Bretonnia, the Border Princes and the Empire. Yet the Old world is surrounded by deadly foes and is under constant attack from enemies that seek its ruin: from the north by the dark and deadly forces of the Chaos Gods and from within by Beastmen that infest the forrests, greenskins that breed in the mountains and skaven which tunnel under the very cobbled streets of cities gnawing at the roots of civilisation. It is a land guarded to the east by the Dwarven realm of the worlds edge mountains beyond which stretches the far and deadly Ash Lands, and to the west stretches the Great Ocean and the distant realms of the High Elves and their dark kin. While to the south lies the ancient shattered undead kingdoms of Khemri and the backing hot deserts of Araby. Much dangerous adventure, fame and fortune can be found within these lands for those with the bravery, stomach and the sword arm to seek it!
During the role play , you and your retinue will travel across the lands of the warhammer in search of the items and the enemies to battle in order to fullfill your quest, many of which are in specific locations marked you can find on the maps. You will use this map and the key below:
Cities marked in red
A= Magrita(Estalia)
B= Tobaro(Estalia)
C= Skavenblight(Skaven capital)
D= Miragliano(Tilea)
E= Remas(Tilea)
F= Fester Spike(Skaven Lair)
G= Foul Peak(Skaven Lair)
H= Putrid Stump (Skaven lair)
I= Karak Izor (Copper Mnt, Dwarfs)
J= Quenelles(Bretonnia)
K= Karak Norn(Dwarfs)
L= Bugmans Brewary(Dwarfs)
M= Karak Hirn(Dwarfs)
N= Brionne(Bretonnia)
O= Parravon(Bretonnia)
P= Bordelleaux (Bretonnia)
Q= Black Chasm (Skaven Lair)
R= Mousillon(Bretonnia)
S= L'Anguille (Bretonnia)
T= Couronne (Bretonnia)
U= Gisoreux (Bretonnia)
V= Marienburg (Empire)
W= Middenheim (Empire)
X= Altdorf (Empire)
Y= Talabheim (Empire)
Z= Kislev (Kislevites)
a= Erengrad (Kislevites)
b= Praag (Kislevites)
c= Former site of the lost hol dof Karak Vlag 
d= Red Eye Mountain (ruins of Karak Ungor, Goblins)
e= Gnashraks lair (Goblins)
f= Karak Kadrin (Dwarfs)
g= Drakenhoff Castle (Sylvanian Vampires)
h= Ruins of Karak Virn (Cragmere, Dwarfs)
i= Karaz a Karak
j= Mount Gunbad ruins, Goblins
k= Mount Grimfang (Mount Silverspear ruins, Orcs) Site of the Awakenning
l= The Iron Rock, Orc fort
m= Barak Varr (Dwarfs) location of old ones machine
n= Black Crag (ruins of Karak Drazh, Orcs)
o= Crookback Mountain (Skaven lair)
p=Zhufbar (Dwarfs)
Mountain Passes marked in brown:
1 Mad dog pass
2 Silver road
3 Blackfire Pass
4 Pak Pass
5 High Pass
SlythRa
Hosted by www.Geocities.ws

1