
You walk from the circular room through another door, this one of a deep crimson wood.� A solitary spiraling staircase is here, one surrounded by darkness.� You feel no fear despite the circumstances, and carry on; ready to take whatever might bother you.� You begin climbing the stairs, which become rather redundant after a while, legs tiring from the physical exertion.� The banister that follows the staircase on either side begins to glow with an unearthly red color, one that screams not to be touched.� You do the screaming's bidding and edge carefully away from it, remaining in the exact middle of the case.� Once you have reached the top - which is a very long way away - a doorway is carved into what seems pitch blackness, hovering in the air as if suspended by invisible ropes.� A moment of pondering is gone into this, but you dismiss all doubts and shove the door open, stepping into the room.� The door immediately closes after you with a resonating thud, any means of escape now unapparent in the darkness.� A voice chimes, the one of the female you met ealier.� "Hello hello again, Traveler.� Welcome to the Ring of Fire . . . where the people of the Flames or Sun reside.� As before, explore to your heart's content . . . but don't get burned."� You don't bother asking her to show herself, knowing she wouldn't, so instead take one step forward, praying you won't fall through a hole, or something equally ridiculous.� No hole, but the one step seems to trigger a huge fire, which surrounds five more doors, creating - as the girl said - a ring of fire around yourself.� Names are etched above these, ones that make themselves clearer over the course of a few minutes.� You step forward, and read . . .
Faroe Firesky
Ember Obsidian
Eva'adi Mythoi
Zephyr Phoenixstarr
Seyrn Windflame
Novafyre Tavern and Inn
The golden doorknobs below each of these names beckon to you, but the door you entered through opens again . . . signaled by a loud creak.� Do you stay, or go?
Soar along the Waters. | Touch Embers of Silver. | Dare the Mystics. | Revel in the Music. | Wander back to the Doors. | Move to Luminera. | Send the Keeper a letter.