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Push of Pike 2004
Renaissance Wargaming Tournament
The first annual Push of Pike
tournament was held at the North Shore Wargames Club on the weekend of 4-5 September 2004.
Here are some pictures of the event, and the details of all the games.
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French v Austrians
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Venetians v Danes
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Final Results
1st Place: Danny Wrigley (Eastern Imperial German Catholic 1632-1635)
439 points
Runner up: Brett Preston-Thomas (Muslim Indian 1499) 227 points
Stuart Todd (Royal French 1659) 225 points
Philip Abela (Knights of St John 1565) 225 points
Richard Foster (Early Danish 1587) 223 points
Kelly Gay (Ottoman
Turk 1494-1594) 223 points
John Way (Austrian
Imperial 1556-1609) 217 points
Jono Wrait (Parliamentarian 1643) 111 points
Kendall Blue
(Japanese 1542-1614) 109 points
Dave Billinghurst
(Venetian Italian 1606-1617) 1 points
Round One
Stu (French) 110 - 0 John (Austrians)
Danny (Germans) 110 -
0 Dave
(Venetians)
Richard (Danes) 109 - 1 Jono (Parliamentarian)
Philip (Knights) 110 - 0 Kelly (Turks)
Brett (Indians) 110 - 0 Kendall (Japanese)
Round Two
Danny (Germans) 110 - 0 Stu (French)
Philip (Knights) 109 - 1 Brett (Indians)
Richard (Danes) 110 - 0 Dave
(Venetians)
John (Austrians) 110 - 0 Jono (Parliamentarian)
Kelly (Turks) 110 - 0 Kendall (Japanese)
Round Three
Danny (Germans) 109 - 1 Philip (Knights)
Brett (Indians) 6 - 4 Richard (Danes)
John (Austrians) 107 - 3 Kelly (Turks)
Stu (French) 110 - 0 Jono (Parliamentarians)
Kendall (Japanese) 109 - 1 Dave (Venetians)
Round Four
Danny (Germans) 110 - 0 Richard (Danes)
Philip (Knights) 5 - 5 Stu (French)
Brett (Indians) 110 - 0 John (Austrians)
Kelly (Turks) 110 - 0 Dave (Venetians)
Jono (Parliamentarians) 110 - 0 Kendall (Japanese)
Date: 4-5 September 2004
Venue: North Shore Wargames Club, Castor Bay Scout Hall, Richards Avenue,
Forrest Hill, North Shore, Auckland.
Competition Rules -
DBR rules, version 2. 15mm scale.
Table size 6 x 4 feet.
The tournament has two four-hour rounds per day, beginning at
9:00am.
The draw uses the Swiss chess system.
Victory points as per page 24 of the rules, plus 100 points for breaking
the opponent's army without being broken yourself.
Army Lists:
Armies of 400AP, any lists from Books 1,
2, or 3.
Alternative army lists - You can bring alternative army lists, even other
armies, to the competition. With your opponent's agreement you can use one
of your alternatives, otherwise just use your standard competition army. I
won't be checking any of the alternative lists, so as a courtesy to your
opponent you should show him the list after the game.
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