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Over the past decade, computer animation has been transformed from something
that only video games use into a legitamate art form and a staple in mainstram
Hollywood.Three dimensional modeling has evolved in leaps and bounds into
the photo realistic style that created the theatrical release, Final
Fantasy.
The dominant 3d modeling environment in the market today is Maya, produced
by Alias|Wavefront. This powerful piece of software is used by industry
juggernauts like:
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These companies are
able to create amazing effects virtually indistinguishable from reality,
but how?
Maya utilizes shading networks to associate the surfaces a modeler creates
with coloring, textures and reflections. In the procedures section of
these pages, I will explain how to create a simple shading network and
apply it to a model. The process I detail will show you how to use shaders
to take a model from:
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to
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(click
image to view larger size)
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(click
image to view larger size)
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