From the start, go up a screen.  Go up to the upraised platform and head right 2 screens.  Go down and open the chest (Stone Slab).  Go left a screen then up 2 screens.  You�ll see a pit three sprites long.  For now, ignore it and go up.  Get the map from inside the chest and return to the screen with the long pit.  Jump over it by equipping the Pegasus Boots and Roc�s Feather.  Run and jump over it.  In this room, you�ll see a cracked block.  Use a bomb to break it and push the remaining block into the water.  Open the chest to get a small key.  Proceed upwards.
   After a screen or 2, you�ll be in another room with a cracked block.  Use Roc�s Feather to jump over the Antifaeries and when the coast is clear, plant a bomb next to the block.  Go up and get the small key from the chest.  If you need hearts, try to get the flying hearts to the chest�s left.  After you feel you�re done, either walk back to the level�s start or Save and Quit.
From the start, go up and defeat the enemies on this screen.  The door to the right will open.  Go in and grab the compass from the chest.  Defeat all of the enemies on the screen and the doors in the room will open.  Go down and defeat all of the Tektites in the room to make the door open again.  Open the chest to get a small key.  Go up a screen and unlock the door on the right.  Go in and unlock the door on the next screen.  Go up 2 screens and you�ll see the long pit again.
   Jump in, this time vertically, and go up.  Unlock the block and proceed to the left.  Defeat the 2 Gels and a key will drop into a pit.  It won�t go anywhere, so leave it there.  Go down 2 screens and jump across the deep water by using the shallow water as stepping stones.  Go left 2 screens and avoid the Peahats.  Go up and ignore the chest, there�s Gel in it.  Remember the screen that you�re on (it has weird tiles in the water) now.  Go right and open the chest (small key).  Backtrack to the room where the key fell into the hole.
   Unlock the door at the top of the screen and go into it.  Defeat Cue Ball by jumping over him and slashing his backside.  After you defeat him, the portal to the level�s entrance appears and the door in the room open.  Go up.  Pull the lever as far as it�ll go and go to the left before the blocks close in.  Destroy the Gels to make the statues stop firing at you and open the chest.  After acquiring the flippers, go down and look at the room.  It has the same blocks as the room I told you to remember.  Step on the glinting tile and another tile will begin to glint.  Remember the order you step on them, or better yet, write it down on a piece of paper.  Anyways, go down and swim to the right.  Go down and to the left.  Open the chest to net 50 rupees.  Go back to the right and up 2 screens to be on the infamous �key drops� screen.  Go right and enter the staircase.  Swim to the key in the cave.  Exit the cave from the way you entered it and go left.
   Go down 2 screens and to the left 2 screens.  Go up 2 screens and step on the tiles in the order that you remembered them (or wrote them down).  After you stepped on all 5 in the successful order, a staircase will emerge.  Go into it.  Avoid the Thwomp and go left.  Run under the Thwomp and stand near the ladder.  This next trick may be a little hard to pull off, but you can do it.  Trip the Thwomp by standing near the ground below it.  When it falls, quickly climb the ladder and jump on top of it.  It will raise you to the top.  Jump to the exit and exit the cave.  Go down and open the chest (Nightmare Key).  Save and Quit.
   Go into the Mini-Boss� warp.  Go down 3 screens and to the left.  Swim to the door on the top of the screen and stand on the switch to open the door.  Go up and unlock the block.  Go down the stairs and swim through the cave.  After emerging, go left.  Unlock the Nightmare�s Door and go up.  Go down the stairs and swim down to the boss (Angler Fish).  Stay near the middle of the room and continuously slash your sword.  After a while, he�ll charge to the left.  He pauses before he does this, so move out of his way.  Avoid the Angler Fry and the falling bricks.  After a few hits, he�ll perish.  Exit the flooded cave and go up.  You�ve now gotten the Surf Harp!
This Level 4 walkthru written by:
Artemis251
Questions?  E-mail the author by clicking above!
Secret Seashells
Photos
Enemies
Dungeons
Warp Codes
Actions
Items
Fanfics
Message Board
Downloads
Tests
Music
Link's Reawakening
Trading
Heart Pieces
Codes
Story
Basic Info
Guestbook
Fanart
Links
Screens
Quests
Awards
Memorobilia
Maps
FAQs
Hosted by www.Geocities.ws

1