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| A single player can take your main base if you don't get there quickly. Saying to yourself "Someone else will take care of it" is a bad habit to get in. If it's possible, respond to the threat yourself. Planting pungi sticks or placing mines in obvious places may not kill or damage, but will slow down troop advances while they decide how to get around it. In the Hue maps, place mines at the end of your bridge, this helps prevent rush attacks with tanks, scooters, or jeeps. You can also try jumping off the bridge in Reclaiming Hue and going through a hole in the wall to the left of the bridge. If the Stars and Bars station or the N.V.A. propaganda is getting annoying, you can destroy it with a few well aimed assault rifle bullets. Dropping bombs and flying planes are harder than in Battlefield 1942. Remember an increased speed means an increased bomb arch (how far the bomb is catapulted after you release it.) If you're in a helicopter, keep moving, just like infantry. RPGs and small arms do more damage to jets and helicopters than you may think. Log traps tend to be little or no threat against advancing troops. They don't roll that far, but still should be something to keep an eye on. However, the log trap near the ruins on top of the hill in Operation Irving may be effective against tanks. Also, if you need to destroy an empty vehicle, they work well too. They also make a nice distraction. Placing mines at the bridge just south and north of the bridges surrounding the temple in Ho Chi Minh Trail and Cambodian incursion is a good way to make sure that tank your team's scout reported may not get to the Control Point on time. Try to go in the least obvious sniping positions you can find. Spots like this bunker or a watch tower are not good ideas, as they are some of the first spots enemy troops look at for snipers and such, while natural elevated positions like hills are better, because they offer the height advantage but are sometimes overlooked. |
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