Ver 3.1
Table of Contents
Introduction
The History of Terrisi
Character Creation
Attributes
Racial bonuses and penalties
The Races
Bonuses and Penalties
Other statistics
Dexterity
Strength
Wisdom
Wounds
Starting cash
Fate points
Classes and Occupations
Classes
Dal-Thri
Skilliaks
Elashini
Herrissanis
Dalthwin
Occupations
Skills
Equipment
General equipment
Household Items
Personal Items
Clothing
Camping Equipment
Food Items
Odds and Ends
Weapons
Armor
Horse armor
Pit fighting
The fighting pit
Entering a fight
Rolling up an opponent
Winning a fight
Betting on a fight
Magic
How magic works
The spells
Elashini spells
Skilliak spells
Dal-Thri spells
Herrissani spells
Beastmaster spells
Dalthwin runes
Priest spells
Bardic spells
The rules
Rolling
Attribute rolls
Skill rolls
Magic
Attacking with
Will power battles
Defending against
Dalthwin magic
Bards and Magic
Combat
Rules of combat
Multiple attacks
Suprise attacks
Fighting with fists
Moves in combat
Ranged combat
Different weapons
Defense in combat
Armor
Damage
Will power rolls in combat
Experience
Monsters
Monster notes
Undead
Other monsters
Monsters magic
Lizardmen magic
Waaaargh magic
Character sheet
Map
Credits and Thank you's