~iRO Assassin info~

A one stop source of info for International Ragnarok Online Assassin Players.

 


How to use this site

Right Class?

Levelling your Thief

Dagger or Katar?

How important Stats Work

Cards

Weapons

Armors

Skill Tree

Comodo Skill Quests

Resources

Links

Guestbook

Contact

About

 

Important Cards

Armor | Headgear | Weapon | Shoes | Garment | Accessory

As I said in the "How to use this site" Section this is not a full list of cards, just useful ones.

Armor:
These cards Enchant armor with a different property. doing so reduces damage from that property. Good for use against magical attacks.

Angeling - Holy
Argiope - Poison
Bathory - Shadow
Dokkaebi - wind
Evil druid - undead + int +1
Ghostring - Ghost

Sandman - Earth
Swordfish - water

Other useful armor cards include:

Thief bug - Agi + 1
Marc card - Never be frozen (good for PVP)
Orc lord - Reflect 25% of every physical attack


Headgear:

Mimic:
AGI +1
DEX +2
LUK +3
(not implemented yet, as far as I'm aware)

Orc Hero:
Complete Stun and Critical resistance
VIT +3


Weapon:

Damage Boosting by TYPE cards:
Anacondaq: +20% damage to Poison attribute type monsters
Archer Skeleton: +25% damage to Flight type monsters (not implemented)
Caramel: +20% damage to Insect type monsters
Drainliar: +20% damage to Water attribute type monsters
Earth Petite: +20% damage to Dragon type monsters
Flora: +20% damage to Fish type monsters
Goblin: +20% damage to Brute type monsters
Hydra: +20% damage to Demi-Human type monsters
Mandragora: +20% damage to Wind attribute type monsters
Orc skeleton: +20% damage to Holy attribute type monsters
PecoPeco Egg: +20% damage to Formless type monsters
Santa Poring: +20% damage to Shadow attribute type monsters
Scorpion: +20% damage to Plant type monsters
Vadon: +20% damage to Fire attribute type monsters

Damage Boosting by SIZE cards:
Desert Wolf: +15% damage to small size monsters
Skeleton Worker: +15% damage to medium size monsters
Minorous: +15% damage to large size monsters

Status Inflicting Cards:
Familiar: 5% chance of inflicting blind when attacking
Magnolia: 5% chance of inflicting Curse when attacking
Marina: 5% chance of inflicting Freeze when attacking
Metaller: 5% chance of inflicting silence when attacking
Plankton: 5% chance of inflicting Sleep when attacking
Requiem: 5% chance of inflicting Confusion when attacking
Savage Bebe: 5% chance of inflicting Stun when attacking
Zenorc: 5% chance of inflicting poison when attacking

Others:
Andre: ATK+10
Baphomet: Do splash damage for 9 tiles around you.
Doppelganger: 190 ASPD (not implemented )
Hunterfly: 3% chance to recover 15% HP when attacking an enemy
Mummy Card: Hit +20
Skeleton Soldier: Critical + 9
Wolf: ATK + 5


Shoes:
Chonchon: Agi + 1
Matyr: Max HP + 12%, Agi +1
Male Thief Bug: Agi + 2
Verit: Max HP and SP + 8%


Garment:
Baphomet Jnr: Agi + 3 , critical + 1
Condor: Flee + 5
Raydric: -15% dmg from Neutral property
Whisper: Flee + 20


Accessory:
Creamy: Level 1 Teleport
Horong: Level 1 sight
Kobold: Crit + 5, Str +1
Kukre: Agi + 2
Mantis: str + 3
Tarou: Str + 2
Vitata: Level 1 heal
Yoyo: Perfect Dodge + 5, agi 1
Zerom: Dex +3










 

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