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Important Cards
Armor | Headgear
| Weapon | Shoes | Garment
| Accessory
As I said in the "How to use this site"
Section this is not a full list of cards, just useful ones.
Armor:
These cards Enchant armor with a different
property. doing so reduces damage from that property. Good for use against
magical attacks.
Angeling - Holy
Argiope - Poison
Bathory - Shadow
Dokkaebi - wind
Evil druid - undead + int +1
Ghostring - Ghost
Sandman - Earth
Swordfish - water
Other useful armor cards include:
Thief bug - Agi + 1
Marc card - Never be frozen (good for PVP)
Orc lord - Reflect 25% of every physical attack
Headgear:
Mimic:
AGI +1
DEX +2
LUK +3
(not implemented yet, as far as I'm aware)
Orc Hero:
Complete Stun and Critical resistance
VIT +3
Weapon:
Damage Boosting by TYPE cards:
Anacondaq: +20% damage to Poison attribute type monsters
Archer Skeleton: +25% damage to Flight type monsters (not implemented)
Caramel: +20% damage to Insect type monsters
Drainliar: +20% damage to Water attribute type monsters
Earth Petite: +20% damage to Dragon type monsters
Flora: +20% damage to Fish type monsters
Goblin: +20% damage to Brute type monsters
Hydra: +20% damage to Demi-Human type monsters
Mandragora: +20% damage to Wind attribute type monsters
Orc skeleton: +20% damage to Holy attribute type monsters
PecoPeco Egg: +20% damage to Formless type monsters
Santa Poring: +20% damage to Shadow attribute type monsters
Scorpion: +20% damage to Plant type monsters
Vadon: +20% damage to Fire attribute type monsters
Damage Boosting by SIZE cards:
Desert Wolf: +15% damage to small size monsters
Skeleton Worker: +15% damage to medium size monsters
Minorous: +15% damage to large size monsters
Status Inflicting Cards:
Familiar: 5% chance of inflicting blind when attacking
Magnolia: 5% chance of inflicting Curse when attacking
Marina: 5% chance of inflicting Freeze when attacking
Metaller: 5% chance of inflicting silence when attacking
Plankton: 5% chance of inflicting Sleep when attacking
Requiem: 5% chance of inflicting Confusion when attacking
Savage Bebe: 5% chance of inflicting Stun when attacking
Zenorc: 5% chance of inflicting poison when attacking
Others:
Andre: ATK+10
Baphomet: Do splash damage for 9 tiles around you.
Doppelganger: 190 ASPD (not implemented )
Hunterfly: 3% chance to recover 15% HP when attacking an enemy
Mummy Card: Hit +20
Skeleton Soldier: Critical + 9
Wolf: ATK + 5
Shoes:
Chonchon: Agi + 1
Matyr: Max HP + 12%, Agi +1
Male Thief Bug: Agi + 2
Verit: Max HP and SP + 8%
Garment:
Baphomet Jnr: Agi + 3 , critical + 1
Condor: Flee + 5
Raydric: -15% dmg from Neutral property
Whisper: Flee + 20
Accessory:
Creamy: Level 1 Teleport
Horong: Level 1 sight
Kobold: Crit + 5, Str +1
Kukre: Agi + 2
Mantis: str + 3
Tarou: Str + 2
Vitata: Level 1 heal
Yoyo: Perfect Dodge + 5, agi 1
Zerom: Dex +3
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