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Back to Myst Games

ultimateMyst
Because two remakes weren't enough

Announcement Date: April 1 2005
Schedule for Release: Second Qtr 2006
Developer: Cyan Worlds
Publisher: Ubisoft Entertainment
Website: None yet

1993: Myst. An incredible, immersive experience which drew you into a world like no other.
1999: Myst Masterpiece Edition. A return to the classic with better visuals and sound than ever before.
2000: realMyst. The adventure becomes real, with the classic remade for the first time in realtime 3D.
Now: Prepare yourself for the ultimate Myst adventure...

Eat_My_Shortz' Relto is proud to bring you exclusive information about Cyan's latest project. ultimateMyst is bound to once again take Myst players back to that alluring island for one final adventure. But this time, it will be more immersive and believable than ever.

The idea for ultimateMyst came about in 2000, before realMyst was even completed, when Richard A. "RAWA" Watson, in one of his emails to the Lyst, was discussing the gameplay-realworld differences of the prison boks in Myst. While Myst (and its remakes) had several technical problems relating to the trap books, RAWA jokingly assured fans:

Don't worry, we'll fix it in "ultimateMYST: the 'See Sirrus and Achenar's Prison Ages' Edition". (Settle down, it's just a joke. :)
(source)

It may have been "just a joke" then, but now Cyan looks set to wow fans once more, as they transport you back to Myst island for a more historically accurate experience.

Of course, players have since already travelled to the prison ages of Spire and Haven in Myst IV: Revelation. But Cyan thinks they'll have enough new material to make them a worthy addition to the original game.

Here is the game's full list of features:

  • Inclusion of two new Ages: Spire and Haven, as they were twenty years before Revelation.
  • All new and re-filmed footage of Sirrus and Achenar, played by Revelation actors Brian Wrench and Guy Sprung.
  • Rand Miller returns as Atrus, who will also have new lines and scenes in the extended game.
  • All of the original Ages from Myst, including Rime from realMyst, for an incredible total of nine full Ages!
  • Incredible breathtaking 3D graphics, raytraced in realtime for the first time ever. This means fully dynamic shadows and lighting, realistic reflections, and perfectly textured and shaped objects, making up the entire world.
  • Never-before-seen interactivity. Have you always wondered what those glowing gems do in Mechanical Age? How about all of those innocent-looking bottles in Sirrus' drawers? Now you can find out - every object in the world is fully useable!
  • The Myst V: End of Ages physics engine will be advanced with new concepts such as ragdoll physics. Also, all of the linking books have been reprogrammed using the Quantum physics engine to actually simulate real-world linking.
  • New content in every corner! ultimateMyst contains new recorded messages on the imager, new unburnt journals on the bookshelf, exploration of many more huts in Channelwood, and finally, after all these years, the ability to leave the room on K'veer and explore D'ni from that starting point.

Needless to say, Cyan are very hopeful about this new look at the classic game. It will be very exciting to see how it pans out.

Screenshots

None yet unfortunately...

See this page for a comparison between the Myst and realMyst graphics. What will the ultimate version look like?

Ubisoft EntertainmentCyan Worlds, Inc
Hosted by www.Geocities.ws

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