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Fighting and Battles

In my rpg there are two ways to fight, 1 is a round battle, where you take turns doing attack, this is the defalt battle in tournaments and matches like 2 on 2 or 3 on 2. The other kind is a speed battle, where two people can do attacks as fast as they can type them, an example of this would be:

Speed Ex 1:
Goku: ::charge ki::
Goku: ::charge ki::
Vegeta: ::charge Ki::
Goku: ::charge ki::
Vegeta: ::charge ki::
Goku: ::kamehameha::
(since Gokus pl in this case is lets say 100 the kamehameha dose 45% of his PL, so the attack in this case dose 45, Lets say vegetas hp is 500, the ref of the battle will subtract 45 from vegetas hp making it 455, the battle continues untill one person loses all there hp where they either die or get ko'ed)

So as you see in a speed type battle a person who is faster at typing will win unless the other has a better pl, now im sure your wondering why they charged. See A Kamehameha is a lvl 3 attack, so they must charge up 3 times before they use it, the only attacks that are difrent are physical attacks (they do not need to be charged), like a kick or punch, or a spirt bomb (if you learn that move i will send you info on it). Now on the Round battles, in this battle its is more organised, also it adds the ability to roleplay a lil more, let me show you an example.

Round Battle Example 2

Vegeta: ::Vegeta charges up his ki while he dissapears behind a rock looking for shelter to charge up his attack::
Goku: ::seeing that vegeta is gone he looks around for him, then he sences his ki building behind some rocks, since he already has charges up for an attack he launches a Kamehameha at vegeta hiding behind the rocks:: (gokus pl is yet again 100 so it dose 45 damage to vegeta, the ref marks this down and now it is vegetas turn, this goes on untill one person has lost)

See Now this is exactly the same except in the round it is more organised but in the speed it is faster, We will always use the round type battle in tournaments and battles involving more than two people. Sparing is the same as a real battle except the loser dosnt die but instead is just injured, in a tournament the loser will not die either unless it is the final round of it in which the loser will die.

Release Dates

VHS
Perfect Cell - Temptation:
4/17/2001
Perfect Cell - Perfection:
4/17/2001
Perfect Cell - Unstoppable:
6/19/2001
Cell Games - Ultimatum:
6/19/2001
Great Saiya-man Saga - Crash Corse: 5/15/01
Worlds Tournament - Junior Devision: 5/15/01


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