Rune Mythology

In their original order, runes reflect the story of 
Creation, according to the perceptions of the early 
Norse peoples. As our universe began, the story goes, 
so did the runes. They embody the forces that create, 
sustain, and destroy all the patterns of the universe. 
This all, referred to as the "Oneness," is a term that 
means the infinite wholeness of everything. Nothing exists 
outside of Oneness. Religions have personified Oneness in 
many ways, as both male and female, but ultimately Oneness 
is the union of everything that was, will be, and is.

 Norse mythology plays an integral part in the understanding 
of the runes. Traditional information regarding rune mythology 
comes from two collections of Old Norse writings known as the 
Eddas. The first, known as the Elder or Poetic Edda, is a col-
lection of thirty-four Icelandic poems dating from the ninth to 
the twelfth centuries. The common belief is that the collection 
was put together by an anonymous person around 1250 C.E. 
The poems use alliteration and a simple strophic (rhythmic) form 
as their devices. Most of the poems of the Poetic Edda deal with 
mythology, and they can be divided into two sections, mythical 
and heroic.

 The second collection of writings is called the Younger or 
Prose Edda and is the work of the Icelandic poet and historian 
Snorre Sturluson. Scholars have suggested that this collection 
was intended as a handbook for aspiring poets who wished to 
become court poets. The Prose Edda includes a preface on the 
creation of the world, mythological stories, rules governing 
poetic style, and an analysis of the ancient poems. These 
writings explain the creation of the Nine Worlds, including 
Earth, and also the mysteries of the runes.

 In the beginning, before the world was created, the only 
thing that existed was Ginnungapap, essentially primordial 
stuff that, in the Norse version, was likened to a yeasty 
rime. On one side of this rime was Muspelheim, which emitted 
the element of fire and heat; and the other polarity was 
Nifelheim, representing the forces of fog, ice, and cold. Like 
bread or beer, the yeasty rime mixture, or wort (root or herb), 
within Ginnungapap began to be affected by the heat and cold, 
much as the yeast in bread and beer is affected by the level of 
hot and cold, the perfect balance providing the optimum environment 
for the yeast to grow. Too much heat and the yeast dies; too much 
cold and the yeast goes into stasis. Much like the Earth, which, 
in providing the perfect environment-not too hot, not too cold-
produced the essential prerequisites for life, the yeast mixture 
in Ginnungapap continued to grow. Within its form sprang a giant 
cosmic cow known as Audhumla. The cow licked the yeasty rime, and 
by so doing freed the first of the giants. More giants took form 
and inhabited the rime, and they became known as the "rime giants."

 The number of rime giants grew until Odin, the son of Bor and Bestla 
(daughter of a giant), and his two brothers, Vili and Ve, slayed 
the great giant Ymir. They then placed the giant's body at the hub 
of Ginnungapap, where they fashioned all of creation from it, inclu-
ding Midgard (Middle earth) and eight worlds that split off in each 
of the eight directions. Worms and other creatures that gathered to 
feast on Ymir's brain were transformed into the dwarfs and elves that 
inhabit the worlds of Svartalfheim and Alfheim, respectively. From Ymir's 
blood, Odin and his brothers made the sea and the lakes, from his flesh 
the earth, from his hair the trees, and from his bones the mountains. His 
teeth and jaws were used to make the pebbles and rocks. The other rime 
giants fled to one of the lower worlds, Jotunheim, where they reside still, 
representing in rune mythology the forces of chaos. The third rune, Thurisaz, 
particularly embodies the energy of the giants.
 
 At this point in the Norse creation myth, the first man, Ask, a human-shaped 
ash tree, and the first woman, Embla, a human-shaped elm tree, appeared. Odin 
and his brothers then gave Ask and Embla the gift of life, symbolized in the 
runes by Gebo, the G-rune.

 Odin was also the god who gave the runes to humankind. In a shamanic 
intiation, he climbed Yggdrasil, the World Tree, and hung suspended 
between the Nine Worlds for nine days and nights. Wounded by his own 
blade, he went without food and water, and after taking a magic potion, 
discovered the runes. At the moment of his discovery, Odin received com-
plete wisdom directly from the source. The runes gave Odin power over all 
things. In an instant, he understood the potential of the runes as a sacred 
tool and body of divine knowledge.

 Odin's discovery of the runes represented a shaman's journey between the 
realms that make up the levels of existence. Like Odin, you can use the 
runes to enter each of the "nine lays of power," and learn to harness and 
direct these boundless energies. From the Nine Worlds of the World Tree 
come the energies that affect all life.

 Each of the Nine Worlds of creation has a position on Yggsdrasil. Alfheim, 
home of the elves, and Asgard, land of the gods and goddesses of the Aesir, 
lie above Midgard. Svartalfheim, home of the dark elves or dwarfs, and Hel, 
home of Hella and those who die from natural causes, lie below Midgard. The 
other four worlds are Nifelheim in the north, Jotunheim in the east, Muspel-
heim in the south, and Vanaheim in the west.

 In Norse mythology, there are several families of gods. The family of the 
Aesir, the human gods, has members that include Odin, Frigga, Thor, Tyr, and 
Heimdall. The Vanir, who live in Vanaheim, are the nature gods, and include 
Njord, Frey, and Freyja. Under each rune you will find more information about 
the Norse gods and goddesses and how they relate to each rune meanings. For 
example, Tiwaz, the T-rune, receives both its name and meaning from the god Tyr, 
who embodies law, justice, and war. The depiction of Tiwaz is an arrow or spear 
pointed upward.

 Rune mythology also tells of "Ragnarok," a time when the three "evil" forces 
in the world finally gained power and brought about the end of the world. These 
three forces were:

1) the Fenris Wolf, who finally devoured the sun and moon and killed Odin,

2) the giant serpent, who came up out of the ocean, creating earthquakes 
and natural catastrophes, and

3) Loki, the god of chaos and trickery, who finally, through his malicious 
nature, brought about the darkness and the end of the world.

 After the catastrophe of Ragnarok, a handful of deities survived, plus two human 
beings who hid in the trunk of the World Tree. These two people then began the 
human race again, and life was reborn. The last two runes, Dagaz and Othala, 
symbolize this period of rune mythology. Dagaz represents the light of the sun, 
while Othala represents the DNA coding that all humans have, which enabled 
them to begin the human race again.


The Runes

The History of the Runes

Elder Futhark's Three Aettir

The First Aett

The Second Aett

The Third Aett

Rune Interpretations

Spiritual Runes

Rune Magic

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