The end is near? No, the end is here! All the edges are now in place, and chances are some may need inverting. The best plan of attack is this: Invert **pairs** of edges first (either adjacent or opposite); that way you only have to use the simple Pyraminx type moves, and solve two edges at the same time to boot. After the smoke clears, there may be a **single** edge piece left over that still needs inverting, in which case you have to use the more complicated Triamid type move.

If two edges that need to be inverted are **next** to each other, then rotate the entire Triamid so that...

- Both edges are on the
**front side**. - One is at the
**upper-left**, while the other is at the**upper-right**.

## Set up: |
## Do the move... |
## Result: |

## R+ T- R- T+ |
## Both edges pieces |

However, be aware that *other* edges may also be inverted.
If so, then either repeat this stage or...

If two edges that need to be inverted are **away** from each other,
then rotate the entire Triamid so that...

- One edge is on the
**front side**, at the**bottom**. - Another edge is also on the
**back spine**, at the**middle**.

## Set up: |
## Do the move... |
## Result: |

## R+ T+ R- T+ |
## Both edges pieces |

However, be aware that a *single* edge might be inverted. If so, then...

If only a single edge needs to be inverted, then rotate the entire Triamid so that the edge is on the **bottom side**, at the **back-left** (see diagram).

## Set up: |
## Do the move... |
## Comments: |

## Lf- Rf- Lf- Rf+ |
## You may have to |

After the move, the last edge piece is either solved or "solid" (both sides showing the same color). If it is solid, then do the move again, and the edge (and the entire puzzle) will be solved... guaranteed!

@ Solve the Corners @ Place the Edges

@ Parity Fix @ Solve the Edges