project #1: MKC
MIDI Keyboard Controller design for PC soundcard

Description:

This is a simple MIDI keyboard designed for use with standard PC soundcard with MIDI/Game connector. Keyboard is powered directly from Game port an there is no need of power supply unit, and no high voltage risk. If you need to use it as standard MIDI device, you should build (or buy) a proper power supply and opto-isolated MIDI output buffer. You could find more information about such buffer module on MIDI Technical Fanatic's Brainwashing Center under Hardware projects topic.

The schematic design is based on most popular PIC16F84 (or PIC16C84) single-chip controller by Microchip. It supports up to 64 keys without velocity sensing. I used keyboard from an old analog instrument, just adding a swich under every key and wiring swiches to connect them as shown on schematic below.

Schematic:

Used parts:

U1
: PIC16F84. Can be used PIC16C84. The difference is that the first one has Flash memory, and the second has EEPROM memory. There is no difference in way they are used in such designs.
U2: 74LS138. This is TTL decoder 3:8 used for key rows scanning.
Q1: Quartz resonator. Must be 4MHz.
C2,C3: Capacitors 27pF each. Certain quartz resonators have these capacitors integrated.
If you use such resonator, there is no need of C1 and C2.
R1..R3: Resistors 1..10 k. Used to hold up certain IC pins. I use 1.8 k.
R3: Resistor 270 Ohms to protect MIDI output from shortcut.
Diodes: Each key has serially connected diode to prevent keycrossing when more than one key is pressed on keyboard. These can be any type of standard diodes.
P1: An DB15 male connector.
JP1: Jumper or moment action Button, depending on HEX file version.

Embedded software:

I
t is NOT enough to build this schematics in order to use it. An necessary part is embedded program. I wrote it using Mpasm by Microchip. I put here the hex code produced by Mpasm (this is ready to use object code). By clicking on coloured text you can download whole project (basic version) along with some additional information and programs.
During the project developing a number of consequent versions of HEX files have been released. The list of these versions is given below. Clicking on list items you can download selected versions (in zip format). Downloaded archive files contain explanations text file, hex file and schematic diagram of device.
You'll need a PIC programmer in order to burn the HEX file into PIC. The programmer is very simple and easy-to-make unit. The first programmer I used is here (ZIP), the one I'm using now is here (PDF).

MKC VERSIONS:

Some of downloaded files (PDF format) require Adobe Acrobat Reader. You can download it for free by clicking on the link above or the banner below.

Construction:

Here you can see pictures of MKC prototype and my first keyboard. Nothing more to say...

MKC controller: top view

my keyboard: top

my keyboard: side view

You made it:

Some of realizations of MKC made by you are shown below. All materials are published under kindly agreement of their authors. Publishing these materials could help more people to build and use MKC.

NOTE:All designs shown below will work using original firmware published on this site (see Embedded software ).

Igor Popov from Ukraine (his site here) developed nice printed circuit board (PCB) using OrCad package under DOS. Pictures below show photo and screenshot of PCB design. More detailed graphic files about Igor's PCB design could be downloaded from here. Schematic files are included in order to track changes made in parts names. Thanks, Igor.

Igor's controller

Igor's controller PCB


The next passion of Igor is VRML (Virtual Relity Modelling Language). Here is an projection of his 3D model of the PCB shown above.

More things about Igor's work and VRML can be found on Igor's sites:

The VRML demo can be downloaded directly from Igor's site here. If would require VRML plug-in installed in your browser. Plug-ins and many other things about VRML modelling can be found here (site in Russian).


Vern Jones from USA (his site here) developed his project using Visio package. His design supports PC soundcard and standard MIDI devices as well. Shown is photo of Vern's design. You can download the full files set from here. Schematic file is included.
Vern has also kindly provided original documentation of his design in DOC (M$ Word) format. You can download it from here. There are all graphic originals of PCB's and schematic descriptions.
The documents for these PCBs can be printed thru M$ Word on a lazer or inkjet printer. They will print out in the correct scale (1:1) on clear mylar to make direct photo boards. Thanks, Vern.

Vern's controller

Vern also provided a picture of his Rodgers Trio organ. He added MIDI scanners based on MKC to organ's Middle manual and Pedalboard. Similar scanners will be added to Upper and Lower keyboards also and maybe one more for scanning tab stops (the red and white bars seen on picture). I'm proud with MKC working good in this nice instrument. Thanks again, Vern :-)

Vern's Rodgers Trio

Here is Vern's Pedalboard Controller used in his organ:

Vern's pedalboard controller

Continuing development of this line of units, Vern also made Stop Tab/Switch Controller unit for controlling famous Ahlborn Archive classic organ emulator. This design was also based on MKC.

Vern's Stop Tab/Switch controller

That is how the ready Ahlborn control unit looks outside:

You may order the units shown here directly from Vern. More information can be found on Vern's site. Here is functions table for this unit (zipped Excell'97 worksheet).

Pedalboard Controller and Stop Tab/Switch Controller were ordered and assisted by Jerry Cluff, another MIDI/pipe organs dedicated person. You may find more information about ordering/purchasing these units and many more organ related goodies on Jerry's site. Here is the second one of his sites.

Here are two more Pedalboard Controllers - 13 and 25 pedals.

Another popular MIDI expander - D110 by Roland has its Stops Control Unit, based on custom version of MKC, thanks to Vern again. Here si how it looks:

It can control up to 4 D110 units, set on different MIDI channels.


Nik 'Rebuzz' from Russia embedded MKC into his second (5 octaves) keyboard . Here is a picture of his studio. MKC based keyboard is the one below the computer keyboard. Thanks, Nik.

Rebuzz' studio


Paolo Airasca from Italy started his own modular keyboard scanner design. CPU unit based on MKC is shown here. The decoder chip (74LS138) is placed on another PCB, built-in in the keyboard unit for cabling minimizing. This kind of design is very flexible. It allows expanding the system by adding similar keyboard units and replacing only the CPU unit with more capable one (mkc128 or upper). Thanks, Paolo.

Paolo's controller


Gerrit Lammertink from Netherlands (his site here) built his own 5 octave MIDI keyboard based on MKC, using parts of an old electronic organ. Here you can find full information on his keyboard (pictures, schematic, PCB, instructions etc.). Thanks, Gerrit.

Gerrit's keyboard

Here is another project of Gerrit made by old PC keyboard plus MKC unit. Gerrit added chord keys besides the normal keys. Chords keys are 'hard wired' to a number of major chords that can be played by clicking single chord key in accordion-like way. Thanks Gerrit for giving me the idea about adding chords implementation in MKC project.


Marco Tavan from Italy recovered an old 61 keys Orla DMK5 keyboard for using it with B4 Hammond organ emulator software by Native Instruments. Marco used MKC plus additional multyplexer, in order to use standard common rail keying instead matrix keying. Bravo, Marco.


Here is an interesting gadget whose hardware design is based on MKC. Paul Everett (his site here) wrote his own firmware for this. You can design such device using Paul's software as well as MKC native firmware. The original instrument that inspired this project was named Hayden Duet Concertina. I've never heard about it before but does this have a matter :-)


Ron Fleming got a pedalboard from an old Lowery Organ and after redesigning its contact system and adding MKC, here is how his rig looks. Thanks, Ron.


Pierre from France has built another exotic MIDI controller incorporating MKC in Nintendo game pad. Here is the picture.


If you have made your version of MKC and want to place here its photo, just e-mail me .

Future:

There are a lot of ideas about how to continue developing this project. The first is to make it Velocity sensitive. There are some ideas about it, especially I like the idea given by Paul Read. Unfortunately, there is an nasty RAM limitation imposed by the PIC chip (there are 64/36 RAM bytes only) which don't allow me to make software Velocity implementation. Anyway, I continue thinking about it... There are other Microchip products which have much more RAM. Let me see the prices.

Ordering:

The main purpose of publishing this project is to give an easy way for everyone to build his own MIDI keyboard using ready keyboard pad from an old instrument. Information placed here is enough for more of readers to make the project without any additional help. Unfortunately, buying parts from the store is not enough for building the project. An PIC programmer with software is also required in order to burn supported HEX files into PIC.

If, by some reason, you are not able to buy/program PIC16F84, you can order it. You can also order DIY (do-it-yourself) kit or ready assembled and tested unit like this:

click to see it true sized

Unit code for this item is MKC. Click here or here to see ordering details.

Thanks, guys!

I'd like to mention the people who gave me some help and ideas about this project:

  • To my friend Emil Raynovski who opened my eyes for MIDI protocol and for the pleasure of discussing the schematics and embedded program.
  • To my coleague Luchezar Georgiev for suggestions he made for avoiding problem with key-crossing. Go to his page to see his project MIDI filer.
  • To Paul Read for giving me some ideas about adding Velocity sensing to the keyboard.
  • To Igor Popov for developing a PCB (printed cirquit board) for this keyboard controller also for reporting me an error in schematic drawing (now fixed). Go to his site to see his projects.
  • To Ron Fleming for introducingthe fabulous B4 software by Native Instruments that inspired me to design drawbar encoder units (mdbc8x9 and mdbc16x9) and the much more complicated B4 console encoder (B4ce)

Questions and Answers:

Here are some of interesting questions I'm receiving about this project along with my answers.

Q: I have problems while trying to connect MKC to my AWE soundblaster. It does not seem to receive MIDI messages. What should I do?
A: I've been notified about this problem by a number of people that are using MKC. Nik 'Rebuzz' found the answer. It appeared that AWE has serial resistor connected between the power supply line coming from motherboard's slot to pins #1,#8 and #9 (+5v) on MIDI/Game connector. This resistor probably limits the current that is drawn by MKC from MIDI/Game port (remember: the original MKC is powered directly by the port and draws about 10mA from there). Nik just short-cutted this resistor, soldering a wire directly on the soundblaster's PCB. And that was all. Thanks, Nik.

Q: I use a soundcard which don't recognize standard 'NoteOff' message. Instead, it recognises 'NoteOn' (Velocity=0) like 'NoteOff'. Can MKC support 'NoteOn' (Velocity=0) message instead 'NoteOff'?
A: Yes, version 1.54 supports both 'NoteOff' message types. User decides which kind of 'NoteOff' message will be generated during playing.

Q: Is it possible to send 'ChangePreset' and 'ChangeBank' messages using the same design of keyboard?
A: Yes, version 1.54 includes mkcc154.hex which supports 'ChangePreset' and 'ChangeBank' commands.

Q: I mentioned that controller generates 'AllNotesOff' message every time when the last key was released. What is the need of such feature? Is there a way to walk arould it?
A: The purpose of this feature was to avoid note hanging on cheaper soundcard due to missing 'NoteOff' message. Now a new hex file is added wich supports all mkcc2.hex features excluding 'AllNOtesOff' message generating during playing. The filename is mkcc151.hex. Also file mkcc152.hex was added wich allows user to decide at runtime wether 'AllNotesOff' message will be generated or not. You could download mentioned files from here.

Q: Can MIDI channel be changed at runtime?
A: Now it is possible. I just uploaded new HEX file to the site which allows user to cnahge at runtime MIDI channel, Starting octave, Starting note and default Velocity. No hardware changes are required except changing JP1 jumper with pushbutton. Go get it.

Q: Many questions.
THE BIG ANSWER: To answer the most of questions about making MIDI controllers I wrote an article, dedicated to practical aspects of MIDI technology. There are a number of documents concerning MIDI and electronics in my documents page.

Q: How to make keyboard to start with MIDI note #36 (C - Do)?
A: It is now possible to use this design to drive keyboard starting at MIDI note #41 (F-Fa), or keyboard starting at MIDI note #36 (C-Do). The only difference is the status of JP1 jumper (see JP1 table on schematic drawing).

Q: Can I use this keyboard with standard MIDI stuff (non PC)?
A: In order to use the keyboard as standard MIDI device you should buy (or build) a power supply unit (5V stabilized), also build an buffer module like one described here (in Hardware projects). CAUTION:If you have no good background in electrics and electronics, do not try to build these units (especially the power sullpy unit)! Besides the risk of destroying expensive MIDI stuff, an electrical shock could be fatal for your life and health !!!

Q: Can I use PIC16F84 instead PIC16C84 shown on schematics?
A: Yes (read the Used parts section), PIC16F84 is full functional analog of PIC16C84. The difference between them is that the second one is based on EEPROM memory while the first - on FLASH memory. There is no difference in programming/using these chips.

Q: Can I order pre-programmed chip by mail?
A: Pre-programmed chip or even ready-made MKC unit can be ordered here.

Q: Can I use quartz resonator at 6MHz instead 4MHz?
A: No, you can't. Technically, using such quartz you'll not damage the controller nor controlled MIDI device, but in order to respect timing intervals required by MIDI specification you have to use an quartz resonator working at exactly 4MHz in this design.

 

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