Index
Symbols
- (void*)&color_default, 38
- (void*)&diffuse_default,
38
- (void*)&glow_default, 38
- } 38
A
- active 34, 36
- Alias functions in OpenRender
19
- Alias hotline 8
- ambient 31
- amult 36
- aoffset 36
- aout 36
- application program interface
19
- AR_Boolean OCR_bind_forward_reference
( AR_Triple *original, AR_Triple *thing_being_bound ) 49
- AR_LightInfo 29
- AR_LightInfo >color 34
- AR_LightInfo->active 34
- AR_LightInfo->exclusive 34
- AR_LightInfo->glow->fog_2Dnoise
34
- AR_LightInfo->glow->fog_intensity
34
- AR_LightInfo->glow->fog_opacity
34
- AR_LightInfo->glow->fog_radial_noise
34
- AR_LightInfo->glow->fog_spread
34
- AR_LightInfo->glow->fog_star_level
34
- AR_LightInfo->glow->fog_type
34
- AR_LightInfo->glow->glow_2Dnoise
34
- AR_LightInfo->glow->glow_intensity
34
- AR_LightInfo->glow->glow_opacity
34
- AR_LightInfo->glow->glow_radial_noise
34
- AR_LightInfo->glow->glow_spread
34
- AR_LightInfo->glow->glow_star_level
34
- AR_LightInfo->glow->glow_type
34
- AR_LightInfo->glow->halo_intensity
34
- AR_LightInfo->glow->halo_spread
34
- AR_LightInfo->glow->halo_type
34
- AR_LightInfo->glow->noise_threshold
35
- AR_LightInfo->glow->noise_uoffset
35
- AR_LightInfo->glow->noise_uscale
35
- AR_LightInfo->glow->noise_voffset
35
- AR_LightInfo->glow->noise_vscale
35
- AR_LightInfo->glow->radial_frequency
34
- AR_LightInfo->glow->rotation
34
- AR_LightInfo->glow->star_points
34
- AR_LightInfo->intensity 34
- AR_LightInfo->shadows 34
- AR_Point 32
- AR_PostShadeData 46
- AR_Rgb OCR_color_noise2D ( double
x, double y ) 52
- AR_ShaderData 29
- AR_ShaderInfo->chromatic_abberation
33
- AR_ShaderInfo->color 33
- AR_ShaderInfo->glow_intensity
33
- AR_ShaderInfo->hide_glow_source
33
- AR_ShaderInfo->hl_fill_color
33
- AR_ShaderInfo->hl_isoparam_u
33
- AR_ShaderInfo->hl_isoparam_v
33
- AR_ShaderInfo->hl_line_width
33
- AR_ShaderInfo->incandescence
33
- AR_ShaderInfo->reflection_limit
33
- AR_ShaderInfo->refraction_jitter
33
- AR_ShaderInfo->refraction_limit
33
- AR_ShaderInfo->refraction_samples
33
- AR_ShaderInfo->refractive_index
33
- AR_ShaderInfo->rel_bump 33
- AR_ShaderInfo->rel_displacement
33
- AR_ShaderInfo->respect_reflection_map
33
- AR_ShaderInfo->shading_map
33
- AR_ShaderInfo->shadow_level_limit
33
- AR_ShaderInfo->surface_width
33
- AR_ShaderInfo->transparency
33
- AR_ShaderInfo->transparency_depth
33
- AR_ShaderInfo->transparency_shade
33
- AR_TextureData 29
- AR_TextureInfo 32
- AR_TextureInfo >uwrap 36
- AR_TextureInfo->active 36
- AR_TextureInfo->aout 36
- AR_TextureInfo->blurmult 36
- AR_TextureInfo->bluroffset
36
- AR_TextureInfo->chordTextured
36
- AR_TextureInfo->color_remap
36
- AR_TextureInfo->invert 36
- AR_TextureInfo->mirror 36
- AR_TextureInfo->overlay 37
- AR_TextureInfo->RGBAmult 36
- AR_TextureInfo->RGBAoffset
36
- AR_TextureInfo->RGBout 36
- AR_TextureInfo->rotate 36
- AR_TextureInfo->TM 37
- AR_TextureInfo->uoffset 36
- AR_TextureInfo->urepeat 36
- AR_TextureInfo->uscale 36
- AR_TextureInfo->utranslate
36
- AR_TextureInfo->uv_offset
36
- AR_TextureInfo->voffset 36
- AR_TextureInfo->vrepeat 36
- AR_TextureInfo->vscale 36
- AR_TextureInfo->vtranslate
36
- AR_TextureInfo->vwrap 36
- AR_TextureInfo->worldspace
36
- AR_Vector 32
B
- blur multiplication 32
- blur offset 32
- blurmult 36
- bluroffset 36
- bump 33
C
- CALC 20
- CALC Function in scanline shader
45
- CALC routines 29
- calculate 17
- char *OCR_allocate ( unsigned
int size ) 52
- chordTexture 36
- chromatic_abberation 33
- color 31, 33,
34
- color_remap 36
- colour 33, 34
- computed_cosln 31
- configure a user account 3
- cosln 31
- crosspt 30
- current fields 47
- customizing OpenRender template
37
D
- data types 40
- diffuse 31
- direction 31
- displacement 33
E
- environment texture prototype
27
- evaluate 11
- exclusive 34
F
- FILENAME 41
- fill_color 33
- float OCR_check_shadow ( AR_LightInfo
*light, double length, AR_Vector *direction, AR_Point *pt, AR_Rgba *shadow_color
) 52
- float OCR_noise2D ( double x,
double y ) 51
- float OCR_noise3D ( double x,
double y, double z ) 51
- float OCR_random 48
- fog_2D_noise 34
- fog_intensity 34
- fog_opacity 34
- fog_radial_noise 34
- fog_spread 34
- fog_star_level 34
- fog_type 34
- FREE 19
- free 18
G
- glow 38, 41
- glow_2D_noise 34
- glow_intensity 33, 34
- glow_opacity 34
- glow_radial_noise 34
- glow_rotation 34
- glow_spread 34
- glow_star_level 34
- glow_type 34
H
- halo_intensity 34
- halo_spread 34
- halo_type 34
- hide_glow_source 33
- hotline phone number 8
I
- incandescence 30, 33
- INFO(color), 38
- INFO(diffuse) 38
- INFO(glow), 38
- INIT 19
- initialize 12
- Installation 3
- Installation Procedure 3
- int OCR_copy_TextureType ( AR_TextureType
*pTo, AR_TextureType *pFrom ) 52
- int OCR_fatal_error ( char* error_string,
char* argument ) 52
- int OCR_init_texture_transforms
( AR_TextureInfo *texture, float *inverse_determanent ) 49
- int OCR_initialize_texture (
AR_TextureInfo *texture ) 48
- int OCR_matrix_initialize ( AR_Matrix
matrix ) 51
- int OCR_matrix_invert ( AR_Matrix
matrix_in, AR_Matrix matrix_out ) 51
- int OCR_matrix_multiply ( float*
matrix1, float* matrix2, float* result_matrix ) 51
- int OCR_message ( char* message_string,
char* argument ) 53
- int OCR_reflect_ray ( AR_Vector
*ray, AR_Vector *normal, AR_Vector *newray ) 48
- int OCR_texture_transform_point
( AR_Point* pt, AR_Matrix matrix ) 50
- int OCR_texture_transform_vector
( AR_Vector* vector, AR_Matrix matrix ) 50
- int OCR_transform_normal ( AR_Point*
in_norm, AR_Point* out_norm ) 50
- int OCR_transform_point ( AR_Point*
in_pt, AR_Point* out_pt ) 49
- int OCR_transform_tangent ( AR_Point*
in_tan, AR_Point* out_tan ) 50
- intensity 30, 31,
34
- interface, application program
19
- Introduction 8
- invert 36
- IRIX 5 3
- IRIX 5.3 3
- IRIX 6.2 3
- IRIX version 3
L
- lcolor 38
- ldiffuse 38
- length of subtended pixel 32
- light data items, standard 30
- light prototype 23
- lights 30
- line_thickness 33
M
- mirror 36
- modifying light data items 29
- modifying OpenRender template
29
- modifying SDL files 43
- modifying shader data items 29
- modifying texture data items
29
N
- name 30
- next fields 47
- NODE(color_node), 38
- NODE(diffuse_node) 38
- NODE(glow_node), 38
- noise_threshold 35
- noise_uoffset 35
- noise_uscale 35
- noise_voffset 35
- noise_vscale 35
- Normal 30
- normalized direction vector 32
- NULL, 38
O
- OpenRender template 29
- OpenRender V7.5 3
- overlay 37
P
- PARAM_TAB array 39
- parameters, SDL 32
- parametric texture prototype
26
- parse 11
- passing data 47
- passing normal vector data 47
- passing object id data 47
- passing object name data 47
- pixels per scanline 46
- previous fields 47
- prototype, environment texture
27
- prototype, light 23
- prototype, parametric texture
26
- prototype, shader 21
- prototype, solid texture 26
R
- radial_noise_frequency 34
- reflection_limit 33
- refraction_jitter 33
- refraction_limit 33
- refraction_samples 33
- refractive_index 30, 33
- rendering overview 10
- resolution field 46
- respect_reflection_map 33
- rgbmult 36
- rgboffset 36
- rgbout 36
- rotate 36
S
- sample code 5
- SCALAR 41
- ScanLine Shader 45
- ScanLine Shader plugin 45
- SDL keywords 32
- SDL path variable 6
- shader data items, standard 29
- shader prototype 21
- shading_map 33
- shadow 34
- shadow_level_limit 33
- shadows 31
- Sight 30
- smear_map 36
- solid texture prototype 26
- specular 31
- standard SDL parameters 32
- star_points 34
- surface normal 32
- surface_width 33
- surfColor 30
- surfTrans 30
T
- TDblurmult 32
- TDbluroffset 32
- TDcolor 32
- TDdata 32
- TDhit 32
- TDnormal 32
- TDray 32
- TDsize 32
- TDu 32
- TDv 32
- test OpenRender installation
3
- testing OpenRender 4
- TEXTURE 41
- texture 25
- texture prototype 26
- texture result 32
- transcol 29, 30
- TRANSFORM_REFERENCE 41
- transformation_name 37
- transformed_color 31
- transparency 33
- transparency_depth 33
- transparency_shade 33
- TRIPLE 41
- tutorial 29
- tutorial - scanline shader 45
U
- U parametric coordinate 32
- u_patch_lines 33
- ucoverage 36
- uoffset 36
- urepeat 36
- user_light_info 31
- user_shade_data 30
- user-defined functions 19
- utangent 30
- utranslate 36
- uwrap 36
V
- V parametric coordinate 32
- v_patch_lines 33
- V5.1.1 Changes 6
- vcoverage 36
- version of IRIX, determining
3
- voffset 36
- void * 31
- void OCR_INVOKE_MAPPING ( AR_TextureData
*pData, AR_TextureInfo *pInfo, AR_Point *ray ) 48
- void OCR_NORMALIZE( double length,
AR_Vector vector ) 50
- void OCR_set_texture_type ( int
status, int type, int absolute ) 49
- void OCR_want_tangents() 53
- void* 30
- vrepeat 36
- vtangent 30
- vtranslate 36
- vwrap 36
W
- world space coordinates 32
- worldspace 36
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