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Motivation & Job Satisfaction

Driving passion behind quality, speed and satisfaction

Topics

Points

Elaboration

Motivation

  • Definition
  • What makes people do what they do
  • What drives them
  • Spend time, effort & properties
  • "when you gotta go, you gotta go"
    • Basic model
  • Need leads to Motive leads to Behaviour giving Satisfaction / Dissatisfaction
  • Motivation = Performance?

    • No
    • Performance = ability * motivation * environmental conditions
  • Ability: capabilities, nature, nurture
  • Motivation: driving sources
  • Environment: employment context, chances, luck
  • Theories of motivation

    • Content (needs) theories
    • Process (cognitive) theories
    • Reinforcement theories
    • Social learning theories
  • Needs drive people
  • Behaviour helps to understand mechanics of motivation
  • Control behaviour through rewards
  • Social interpretations
  • Content theories

    • Maslow's hierarchy of needs theory
    • 3 assumptions

     

     

     

    • Progressive needs

     

    • Basic to complex needs
    • Lower level needs must be satisfied before higher level need
    • 5 types of needs
    • Physiological
    • Safety
    • Social
    • Esteem
    • Self-actualisation
    • McClelland's 3-tier theory
    • Need for Achievement
    • Need for Affiliation
    • Need for Power
    • Accomplishment
    • Friendship, comradeship
    • Status, control, influence
    • Herzberg's 2-factor theory
    • Hygiene: extrinsic
    • Motivators: intrinsic
    • Dissatisfaction?
    • Satisfaction?

    Process theories

    • Equity theory
    • Comparison of (outcome/input)
    • How to solve inequity
    • Aim: equity
    • Equity, under-reward, over-reward
    • Change inputs
    • Outcomes
    • Perceptions
    • Resigns
    • Influences person compared
    • Changes to another person to compare with
    • Expectancy theory
    • Motivation = expectancy * valence
    • Expectancy
    • Valence
    • Performance = f(effort, outcome, valence)
    • how likely to get it

     

    • enough ability
    • value of the result to person

    Reinforcement theory

    • behaviour controlled through reward system
    • Stimulus leads to Response leads to Consequences
    • 4 types:
    • positive: "good result, reward"
    • avoidance: "bad edges, avoids, better result"
    • extinction: "poor result, no reward, no punishment"
    • punishment: "poor result, punish"

    Social learning

    • social interpretation
    • learning within circles of friends
    • senses & interprets for meanings
    • learns through cognised meanings

    Motivational challenges

    • organisational & personal perspectives
    • how to fit in both & compromise on other irrelevant items?
    • Factors
    • Needs
    • Equity
    • Expectancy
    • Rewards
    • Environmental
    • Practices & impacts on motivation
    • Culture
    • Values
    • Passion
    • "people driven business"

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